7 #ifndef PXR_EXEC_ESF_ATTRIBUTE_H
8 #define PXR_EXEC_ESF_ATTRIBUTE_H
#define PXR_NAMESPACE_OPEN_SCOPE
GLsizei const GLchar *const * path
std::vector< class SdfPath > SdfPathVector
EsfFixedSizePolymorphicHolder()=delete
#define PXR_NAMESPACE_CLOSE_SCOPE
EsfAttributeInterface(const SdfPath &path)
This constructor may only be called by the scene adapter implementation.