7 #ifndef PXR_IMAGING_HGI_GRAPHICS_CMDS_H
8 #define PXR_IMAGING_HGI_GRAPHICS_CMDS_H
89 const void*
data) = 0;
106 uint32_t vertexCount,
108 uint32_t instanceCount,
109 uint32_t baseInstance) = 0;
128 uint32_t drawBufferByteOffset,
147 uint32_t indexBufferByteOffset,
149 uint32_t instanceCount,
150 uint32_t baseInstance) = 0;
185 uint32_t drawBufferByteOffset,
188 std::vector<uint32_t>
const& drawParameterBufferUInt32,
189 uint32_t patchBaseVertexByteOffset) = 0;
201 HgiGraphicsCmds & operator=(
const HgiGraphicsCmds&) =
delete;
virtual HGI_API void DrawIndirect(HgiBufferHandle const &drawParameterBuffer, uint32_t drawBufferByteOffset, uint32_t drawCount, uint32_t stride)=0
GLuint GLsizei const GLchar * label
virtual HGI_API void DrawIndexed(HgiBufferHandle const &indexBuffer, uint32_t indexCount, uint32_t indexBufferByteOffset, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance)=0
virtual HGI_API void SetScissor(GfVec4i const &sc)=0
#define PXR_NAMESPACE_OPEN_SCOPE
virtual HGI_API void BindResources(HgiResourceBindingsHandle resources)=0
static constexpr GfVec4f s_graphicsDebugColor
virtual HGI_API void Draw(uint32_t vertexCount, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance)=0
virtual HGI_API void PopDebugGroup()=0
Pop the last debug scope.
virtual HGI_API void PushDebugGroup(const char *label, const GfVec4f &color=s_graphicsDebugColor)=0
Push a debug scope.
std::vector< HgiVertexBufferBinding > HgiVertexBufferBindingVector
GLint GLenum GLboolean GLsizei stride
virtual HGI_API void InsertMemoryBarrier(HgiMemoryBarrier barrier)=0
std::unique_ptr< class HgiGraphicsCmds > HgiGraphicsCmdsUniquePtr
static constexpr GfVec4f s_markerDebugColor
HGI_API HgiGraphicsCmds()
virtual HGI_API void BindVertexBuffers(HgiVertexBufferBindingVector const &bindings)=0
Binds the vertex buffer(s) that describe the vertex attributes.
#define PXR_NAMESPACE_CLOSE_SCOPE
virtual HGI_API void InsertDebugMarker(const char *label, const GfVec4f &color=s_markerDebugColor)=0
Insert a debug marker.
virtual HGI_API void SetConstantValues(HgiGraphicsPipelineHandle pipeline, HgiShaderStage stages, uint32_t bindIndex, uint32_t byteSize, const void *data)=0
virtual HGI_API void BindPipeline(HgiGraphicsPipelineHandle pipeline)=0
HGI_API ~HgiGraphicsCmds() override
virtual HGI_API void DrawIndexedIndirect(HgiBufferHandle const &indexBuffer, HgiBufferHandle const &drawParameterBuffer, uint32_t drawBufferByteOffset, uint32_t drawCount, uint32_t stride, std::vector< uint32_t > const &drawParameterBufferUInt32, uint32_t patchBaseVertexByteOffset)=0
virtual HGI_API void SetViewport(GfVec4i const &vp)=0
Set viewport [left, BOTTOM, width, height] - OpenGL coords.