Go to the source code of this file.
|
HD_API bool | operator== (const HdMaterialRelationship &lhs, const HdMaterialRelationship &rhs) |
|
HD_API bool | operator== (const HdMaterialNode &lhs, const HdMaterialNode &rhs) |
|
HD_API HdMaterialNetwork2 | HdConvertToHdMaterialNetwork2 (const HdMaterialNetworkMap &hdNetworkMap, bool *isVolume=nullptr) |
| Converts a HdMaterialNetworkMap to a HdMaterialNetwork2. More...
|
|
HD_API HdSamplerParameters | HdGetSamplerParameters (const HdMaterialNode2 &node, const SdrShaderNodeConstPtr &sdrNode, const SdfPath &nodePath=SdfPath::EmptyPath()) |
|
HD_API HdSamplerParameters | HdGetSamplerParameters (const TfToken &nodeTypeId, const std::map< TfToken, VtValue > ¶meters, const SdfPath &nodePath=SdfPath::EmptyPath()) |
|
HD_API std::ostream & | operator<< (std::ostream &out, const HdMaterialNetwork &pv) |
|
HD_API bool | operator== (const HdMaterialNetwork &lhs, const HdMaterialNetwork &rhs) |
|
HD_API bool | operator!= (const HdMaterialNetwork &lhs, const HdMaterialNetwork &rhs) |
|
HD_API std::ostream & | operator<< (std::ostream &out, const HdMaterialNetworkMap &pv) |
|
HD_API bool | operator== (const HdMaterialNetworkMap &lhs, const HdMaterialNetworkMap &rhs) |
|
HD_API bool | operator!= (const HdMaterialNetworkMap &lhs, const HdMaterialNetworkMap &rhs) |
|
HD_API std::ostream & | operator<< (std::ostream &out, const HdMaterialNode2 &pv) |
|
HD_API bool | operator== (const HdMaterialNode2 &lhs, const HdMaterialNode2 &rhs) |
|
HD_API bool | operator!= (const HdMaterialNode2 &lhs, const HdMaterialNode2 &rhs) |
|
Extract HdSamplerParameters from the given parameter map for the given node type id. Functionally this works essentially the same as the other HdGetSamplerParameters that operates on an HdMaterialNode2, but this allows extracting sampler parameters from the map without requiring an HdMaterialNode2.