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simpleLightingShader.h File Reference
#include "pxr/imaging/glf/glew.h"
#include "pxr/pxr.h"
#include "pxr/imaging/hdx/api.h"
#include "pxr/imaging/hd/version.h"
#include "pxr/imaging/hd/materialParam.h"
#include "pxr/imaging/hd/resource.h"
#include "pxr/imaging/hdSt/lightingShader.h"
#include "pxr/imaging/hdSt/resourceBinder.h"
#include "pxr/imaging/glf/bindingMap.h"
#include "pxr/imaging/hio/glslfx.h"
#include "pxr/imaging/glf/simpleLightingContext.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/tf/declarePtrs.h"
#include "pxr/base/tf/token.h"
#include <hboost/scoped_ptr.hpp>
#include <hboost/shared_ptr.hpp>
#include <string>
+ Include dependency graph for simpleLightingShader.h:

Go to the source code of this file.

Classes

class  HdxSimpleLightingShader
 

Typedefs

typedef hboost::shared_ptr
< class HdStTextureResource
HdStTextureResourceSharedPtr
 

Variables

PXR_NAMESPACE_OPEN_SCOPE
typedef hboost::shared_ptr
< class
HdxSimpleLightingShader
HdxSimpleLightingShaderSharedPtr
 

Typedef Documentation

Definition at line 56 of file simpleLightingShader.h.

Variable Documentation