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textureHandleRegistry.h File Reference
#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hdSt/textureObject.h"
#include "pxr/imaging/hd/enums.h"
#include <tbb/concurrent_vector.h>
#include <set>
#include <memory>
+ Include dependency graph for textureHandleRegistry.h:

Go to the source code of this file.

Classes

class  HdSt_TextureHandleRegistry
 

Typedefs

using HdStTextureHandlePtr = std::weak_ptr< class HdStTextureHandle >
 
using HdStTextureHandleSharedPtr = std::shared_ptr< class HdStTextureHandle >
 
using HdStTextureObjectPtr = std::weak_ptr< class HdStTextureObject >
 
using HdStTextureObjectSharedPtr = std::shared_ptr< class HdStTextureObject >
 
using HdStSamplerObjectSharedPtr = std::shared_ptr< class HdStSamplerObject >
 
using HdStShaderCodePtr = std::weak_ptr< class HdStShaderCode >
 
using HdStShaderCodeSharedPtr = std::shared_ptr< class HdStShaderCode >
 

Typedef Documentation

Definition at line 55 of file textureHandleRegistry.h.

using HdStShaderCodePtr = std::weak_ptr<class HdStShaderCode>

Definition at line 57 of file textureHandleRegistry.h.

using HdStShaderCodeSharedPtr = std::shared_ptr<class HdStShaderCode>

Definition at line 59 of file textureHandleRegistry.h.

Definition at line 47 of file textureHandleRegistry.h.

Definition at line 49 of file textureHandleRegistry.h.

Definition at line 51 of file textureHandleRegistry.h.

Definition at line 53 of file textureHandleRegistry.h.