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textureHandleRegistry.h File Reference
#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hdSt/textureObject.h"
#include "pxr/imaging/hd/enums.h"
#include <tbb/concurrent_vector.h>
#include <set>
#include <memory>
+ Include dependency graph for textureHandleRegistry.h:

Go to the source code of this file.

Classes

class  HdSt_TextureHandleRegistry
 

Typedefs

using HdStTextureHandlePtr = std::weak_ptr< class HdStTextureHandle >
 
using HdStTextureHandleSharedPtr = std::shared_ptr< class HdStTextureHandle >
 
using HdStTextureObjectPtr = std::weak_ptr< class HdStTextureObject >
 
using HdStTextureObjectSharedPtr = std::shared_ptr< class HdStTextureObject >
 
using HdStSamplerObjectSharedPtr = std::shared_ptr< class HdStSamplerObject >
 
using HdStShaderCodePtr = std::weak_ptr< class HdStShaderCode >
 
using HdStShaderCodeSharedPtr = std::shared_ptr< class HdStShaderCode >
 

Typedef Documentation

Definition at line 38 of file textureHandleRegistry.h.

using HdStShaderCodePtr = std::weak_ptr<class HdStShaderCode>

Definition at line 40 of file textureHandleRegistry.h.

using HdStShaderCodeSharedPtr = std::shared_ptr<class HdStShaderCode>

Definition at line 42 of file textureHandleRegistry.h.

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Definition at line 32 of file textureHandleRegistry.h.

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Definition at line 36 of file textureHandleRegistry.h.