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textureHandleRegistry.h File Reference
#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hdSt/textureObject.h"
#include "pxr/imaging/hd/enums.h"
#include <tbb/concurrent_vector.h>
#include <set>
#include <memory>
+ Include dependency graph for textureHandleRegistry.h:

Go to the source code of this file.

Classes

class  HdSt_TextureHandleRegistry
 

Typedefs

using HdStTextureHandlePtr = std::weak_ptr< class HdStTextureHandle >
 
using HdStTextureHandleSharedPtr = std::shared_ptr< class HdStTextureHandle >
 
using HdStTextureObjectPtr = std::weak_ptr< class HdStTextureObject >
 
using HdStTextureObjectSharedPtr = std::shared_ptr< class HdStTextureObject >
 
using HdStSamplerObjectSharedPtr = std::shared_ptr< class HdStSamplerObject >
 
using HdStShaderCodePtr = std::weak_ptr< class HdStShaderCode >
 
using HdStShaderCodeSharedPtr = std::shared_ptr< class HdStShaderCode >
 

Typedef Documentation

Definition at line 56 of file textureHandleRegistry.h.

using HdStShaderCodePtr = std::weak_ptr<class HdStShaderCode>

Definition at line 58 of file textureHandleRegistry.h.

using HdStShaderCodeSharedPtr = std::shared_ptr<class HdStShaderCode>

Definition at line 60 of file textureHandleRegistry.h.

Definition at line 48 of file textureHandleRegistry.h.

Definition at line 50 of file textureHandleRegistry.h.

Definition at line 52 of file textureHandleRegistry.h.

Definition at line 54 of file textureHandleRegistry.h.