7 #ifndef PXR_IMAGING_HD_ST_TEXTURE_HANDLE_REGISTRY_H
8 #define PXR_IMAGING_HD_ST_TEXTURE_HANDLE_REGISTRY_H
17 #include <tbb/concurrent_vector.h>
30 std::weak_ptr<class HdStTextureHandle>;
32 std::shared_ptr<class HdStTextureHandle>;
34 std::weak_ptr<class HdStTextureObject>;
36 std::shared_ptr<class HdStTextureObject>;
38 std::shared_ptr<class HdStSamplerObject>;
40 std::weak_ptr<class HdStShaderCode>;
42 std::shared_ptr<class HdStShaderCode>;
104 return _textureObjectRegistry.get();
110 return _samplerObjectRegistry.get();
120 std::set<HdStShaderCodeSharedPtr>
Commit();
139 void _ComputeMemoryRequests(
const std::set<HdStTextureObjectSharedPtr> &);
140 void _ComputeAllMemoryRequests();
142 bool _GarbageCollectHandlesAndComputeTargetMemory();
143 std::set<HdStShaderCodeSharedPtr> _Commit();
145 class _TextureToHandlesMap;
151 std::map<HdStTextureType, size_t> _textureTypeToMemoryRequest;
153 bool _textureTypeToMemoryRequestChanged;
158 tbb::concurrent_vector<HdStTextureHandlePtr> _dirtyHandles;
162 tbb::concurrent_vector<HdStTextureObjectPtr> _dirtyTextures;
167 tbb::concurrent_vector<HdStShaderCodePtr> _dirtyShaders;
169 std::unique_ptr<class HdSt_SamplerObjectRegistry> _samplerObjectRegistry;
170 std::unique_ptr<class HdSt_TextureObjectRegistry> _textureObjectRegistry;
171 std::unique_ptr<_TextureToHandlesMap> _textureToHandlesMap;
HDST_API std::set< HdStShaderCodeSharedPtr > Commit()
std::shared_ptr< class HdStShaderCode > HdStShaderCodeSharedPtr
std::weak_ptr< class HdStShaderCode > HdStShaderCodePtr
std::weak_ptr< class HdStTextureHandle > HdStTextureHandlePtr
HDST_API HdStTextureHandleSharedPtr AllocateTextureHandle(const HdStTextureIdentifier &textureId, HdStTextureType textureType, const HdSamplerParameters &samplerParams, size_t memoryRequest, HdStShaderCodePtr const &shaderCode)
HDST_API ~HdSt_TextureHandleRegistry()
HDST_API void MarkDirty(HdStTextureObjectPtr const &texture)
HDST_API void MarkSamplerGarbageCollectionNeeded()
HDST_API size_t GetNumberOfTextureHandles() const
HdSt_SamplerObjectRegistry * GetSamplerObjectRegistry() const
HDST_API void SetMemoryRequestForTextureType(HdStTextureType textureType, size_t memoryRequest)
HDST_API HdSt_TextureHandleRegistry(HdStResourceRegistry *registry)
std::shared_ptr< class HdStTextureObject > HdStTextureObjectSharedPtr
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
std::shared_ptr< class HdStTextureHandle > HdStTextureHandleSharedPtr
HdSt_TextureObjectRegistry * GetTextureObjectRegistry() const
#define PXR_NAMESPACE_CLOSE_SCOPE
std::shared_ptr< class HdStSamplerObject > HdStSamplerObjectSharedPtr
std::weak_ptr< class HdStTextureObject > HdStTextureObjectPtr