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Houdini Engine for Unity
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Multiple meshes in Unity
(0 replies)
Is it possible to use nested prefabs as inputs?
(4 replies)
HDA instancing prefabs question
(2 replies)
Houdini Engine Plugin Settings
(2 replies)
Creating a procedural house and creating random version on instantiate.
(0 replies)
Assinging multiple prefabs with Houdini
(4 replies)
PDG integration in Unity
(4 replies)
Plugin updates for Unity 2018.3, multiple HDA inputs, custom pipelines/shaders
(3 replies)
Trouble preserving LODs with simple scatter Unity HDA
(1 replies)
Houdini Engine Indie License Problems
(8 replies)
Build error
(1 replies)
PDG FOR INDIE GAMEDEV(Section 2)
(7 replies)
Recipe to spawn different mesh inside a box based on y size
(0 replies)
Unity prefab instancing
(1 replies)
Houdini Engine Problem
(0 replies)
Is there some simple ways to import Unity prefab to Houdini?
(1 replies)
accessing to custom attributes
(8 replies)
In Unity only can read uv(vector 2) attribute
(4 replies)
Terrain layer missing after "Bake GameObject" or "Play Unity"
(1 replies)
Parse Error when using Curve
(1 replies)
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