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Houdini Engine for Unity
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Splitting vertices inside Unity
(14 replies)
Recooking the only tiles that include modified section of the curve through PDG
(0 replies)
Houdini Engine Licensing Question
(2 replies)
How to assign unity prefabs to scattered objects? (17.5.308)
(7 replies)
In some cases spawned gameobjects do not match geometry spreadsheet data
(4 replies)
Specified TerrainData is created but HDA still use default TerrainData
(5 replies)
Houdini Engine: Houdini Engine: Asset busy (cook status: COOKING). Unable to start cooking!
(6 replies)
unity scripts callback
(3 replies)
No matrial assigned to terrain
(4 replies)
Different result with recook <-> rebuild
(2 replies)
Build errors with very basic tutorial scene
(2 replies)
PDG For Unity Help Curve Path and terrain deformation
(2 replies)
cooking triggers downstream cooks not working
(1 replies)
HeightField Output not working in Unity
(2 replies)
Can you store animation in and HDA and use Unity to bake the animation?
(0 replies)
Access to Attributes inside Unity C# script
(6 replies)
Events don't work when terrain is rebuilt/cooked (17.5.308)
(5 replies)
Multiple scatter nodes create objects at same point
(2 replies)
Heightfield TerrainLayer Created
(1 replies)
Houdini Engine and Unity Terrain 2018.3+
(4 replies)
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