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Houdini Engine for Unity
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Houdini Engine: Houdini Engine: Asset busy (cook status: COOKING). Unable to start cooking!
(6 replies)
unity scripts callback
(3 replies)
No matrial assigned to terrain
(4 replies)
Different result with recook <-> rebuild
(2 replies)
Build errors with very basic tutorial scene
(2 replies)
PDG For Unity Help Curve Path and terrain deformation
(2 replies)
cooking triggers downstream cooks not working
(1 replies)
HeightField Output not working in Unity
(2 replies)
Can you store animation in and HDA and use Unity to bake the animation?
(0 replies)
Access to Attributes inside Unity C# script
(6 replies)
Events don't work when terrain is rebuilt/cooked (17.5.308)
(5 replies)
Multiple scatter nodes create objects at same point
(2 replies)
Heightfield TerrainLayer Created
(1 replies)
Houdini Engine and Unity Terrain 2018.3+
(4 replies)
Output model FBX, unable to output uv1.z value
(2 replies)
Looking for information on why Houdini does not support runtime cooking / animating inside Unity.
(4 replies)
Collison Geo Error (PDG in Unity)
(3 replies)
Houdini Engine Tools - Documentation and Customization
(1 replies)
Houdini Asset desappearing mysteriously ( Houdini Engine Asset - no HEU_HoudiniAsset found! )
(4 replies)
Lotsa crashes with instancing 50K+ prefabs
(0 replies)
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