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Houdini Engine for Unity
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Houdini Engine for Unity
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Instanced road modules
(0 replies)
Vertex colors from Houdini to Unity
(17 replies)
Is Houdini Engine unsupported on iOS?
(19 replies)
houdini shader can't convert to unity default shader fully
(0 replies)
VAT and HDRP?
(0 replies)
Terrain map display!
(1 replies)
Recommended workflow for Fracturing + custom collision geo
(1 replies)
instance pos wrong
(3 replies)
Added support for TreeInstances and DetailLayers in Unity Terrain generation
(2 replies)
Can't find HDRP shader for example scene
(2 replies)
Instances loose their components
(0 replies)
Unity Universal Render Pipeline doesn't work
(1 replies)
HEU_TerrainUtility.GetDetailMapFromPart() don't update.
(0 replies)
pivot at object center in Unity
(0 replies)
HDA shadow cast only for certain objects
(0 replies)
Read-Write access for Houdini-generated mesh?
(2 replies)
New plugin feature: quad mesh input and output
(0 replies)
Grouped buildings in Unity
(0 replies)
How to process the terrain splatmap?
(1 replies)
Rotation instance issue with unity_instance attribute
(10 replies)
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