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ue4 material import into houdini and back to h18
(0 replies)
How to make Blood Splatter Using Flip Fluids
(3 replies)
VAT for Unity's new (released) Universal Render Pipeline ?
(1 replies)
Game Dev Maps Baker - Padding?
(0 replies)
Vat polyreduce problems
(11 replies)
Rendering VDB Cloud to Texture
(0 replies)
Substance Archive COP to work with RENDERMAN 23
(0 replies)
Python from Gplay?
(0 replies)
GoZ to ZBrush 2018
(6 replies)
a crease in a shirt
(1 replies)
Simple Baker node : baking problem edges blurred
(2 replies)
Export to USDZ
(3 replies)
RBD Bullet Solver Materials Not Exporting
(4 replies)
Vertex Animation Texture speed control
(1 replies)
LOD Creation Toolkit
(6 replies)
Vertex Animation shaders for Unity 2019 LWRP not working
(9 replies)
Houdini CSV in UE4 niagara gpu sim question
(1 replies)
Hello, I introduce myself
(0 replies)
Vertex Animation For Unity - Transparency?
(3 replies)
Ocean to Flip to Unity
(2 replies)
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