Artye
move 65K boxes in the viewport.
Well above that actually. In practice if course I'm not only using cubes, that was for the sake of comparison, the objects will vary, some will be huge. It becomes a bit of a problem if it's difficult to move around them.
BabaJ
And like Enivob suggested earlier use ctrl + g.
If the object is big, then the view will automatically dolly out to fit it on the screen, and also changes the angle of the camera to the default. It's jarring when looking around a scene in general rather than that particular object.
BabaJ
If you only just want to “fly around” to do alot of looking; Set up a camera and adjust the parameters to move around.
Do you just mean the transform parameters? I did think of that, maybe a control rig of sorts could be created for the view, moving it around with handles. I'm not convinced it would be efficient though.
Surprised this thread wasn't open-and-shut, so to speak. Thanks for the replies either way.