Search - User list
Full Version: Animations as FBX into Unreal
Root » Houdini Engine for Unreal » Animations as FBX into Unreal
Snappy_Darko
Hello,

I plan to imitate this [vimeo.com] animation with my own object in Houdini and then export it to Unreal Engine as an FBX. What things should I consider/look out for ? I guess it will have to be lower poly, but behind that I really don't know.

Any help would be great.
dpernuit
Hi,

Bringing this to Unreal should be possible by using Vertex Animation Textures (at a lower resolution of course).

You probably want to have a look at these tutorials [www.sidefx.com] from Luiz.
Snappy_Darko
These are great, thank you.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB