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samoretyanin
Hi guys. Tell me, please, about Gamedev Building Generator (I found it in Gamedev Toolset build version 1.151).Where can I find any information or tutorials about it?
Thank you.
mikelyndon-sesi
Hi. We've been putting together some documentation and tutorials for the building generator. I'll see if we can release it later this week.

Mike
samoretyanin
Good news! Thank you, Mike.
JabbaTheNut
Awesome! Looking forward to it
mikelyndon-sesi
Hi folks! Sorry about the delay but I promise it was worth it. Matt Estela has just published a quick start guide to the building generator. Check it out!
https://www.sidefx.com/tutorials/building-generator/ [www.sidefx.com]
anon_user_58123709
Thanks, link seems broken though
mestela
It's back up now.
samoretyanin
Thanks!
Andrei_K
Hey guys,
I like the tool and I'm trying to make something that is ready for game production with the building generator tool.
QUESTION: I wonder if that is possible to replace a singled out column/row of the building with a specified building block?

The only way I see to achieve this is to use volume overrides which I would generate as well on top of the generated building, but that creates those two extra polygons for the side slops

Extra problem is that with the current set up the only option I see to make wall texture without seams - is to use world projection in the game engine, which is not always desirable.
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