Hi,
I am working on a scene using TOPs which is controlled by a csv. Its is the same scene with elements, textures, cameras changing per row in the csv, this is all good, the problem is this when I submit it to render with a ropfetch and it will try and submit multiple renders at once and it gets going and I get a segmentation fault and goodnight Houdini. I am also thinking of using the 3Delight cloud service and don't want to bury my internet connection sending 500 requests in the first few minutes. I would like to be able define a number of jobs to run at the one time then it waits for completion then starts the next set. Do I adjust the slots per work item on the localscheduler? the Total slots? anything else am I not understanding the correct methods
Cheers
Karl