I'm posting this to request for feedback regarding the Houdini Unity plugin. What is your workflow using the plugin? What part of the plugin do you like/dislike? What would you like to be changed? What new features would you like to see? Are there any important Unity-specific integrations that we don't have yet? How would you expect them to work?
For reference, the most recent larger features that we added are: Full HDRP/URP support, PBR materials, tilemap inputs, curve UX improvements, PDG output bake.
Examples of features in the Unreal plugin are: the official Unreal API, Niagara integration, LiveLink integration, Editable landscape layers, and upcoming KineFX / Chaos (GC) integrations.
Please post your comments, suggestions, or features below or as an RFE here https://www.sidefx.com/forum/topic/38188/ [www.sidefx.com] I'll make sure that your feedback and suggestions are heard. The more detail, the better