1 and 2 to update display and render flags
I use this all the time, I think a hangover from using nuke too much. With the current node selected, hit 1 to set its display flag to here, 2 to set its render flag. This is often much faster than trying to hit that tiny blue rectangle.
Hitting 1 repeatedly cycles between the selected node and the last created node, handy for doing a quick comparisons (analogous to nuke and setting 1 to a node, 2 to another, and tapping 1 2 1 2 to compare them)
In H16 these 1 and 2 hotkeys have been replaced with R and E.
from https://www.tokeru.com/cgwiki/index.php?title=HoudiniUserInterfaceTips#customise_right_click_menus [www.tokeru.com]
But neither works for me. 1 and 2 are quickjump. R and E do toggle flags, but the way they work is completely different from what CGWiki describes. R activates a "flag toggle mode" and I have to click the node after.
What I'd like is the exact behaviour CGWiki describes:
With the current node selected, hit _ to set its display flag to here
and
Hitting _ repeatedly cycles between the selected node and the last created node, handy for doing a quick comparisons
is it possible in H19?