I was thinking about how to use a cvex mat builder to create a vop for both mat and sop,so I can build a procedual shader without rendering.As I know,it just worked in procedual volume shader.
Now I must render for visualization,Or complete it in attributeVop then copy node to mat and reconnect some disconnect input,copy ramp parameter one by one.When I think this net isn't enough,I should add or modify some nodes themselves instead change parameter,all the previous operations were done in vain.
Could sidefx release any tutorial for this kind of solution,Im very appreciate.