Hi guys,
I just started learning about Houdini, and was following this tutorial [www.sidefx.com] when I encountered this failure of PDG cooking. The cooking of PDG was successful in Houdini, but failed when I import the PDG to UE5. All output I got in console was "Could not find matching TOPNode for event" warnings in the following figure.
So anyone know how to fix this error of cooking? Or is there any way to get some logs of PDG cooking?
FYI, my UE version is 5.0.3 and my Houdini version is 19.5.303 (with UE plugin of version 2.0-H19.5.303).