jarjarshaq
2024年4月29日 18:09:24
I have a pyro sim with "Treat as light source" set on in both the shader and rendergeosettings node. This only appears to work in CPU. Does this work on XPU? H20.0.590.
tamte
2024年4月29日 20:15:48
According to
docs [
www.sidefx.com] not yet for volumes or curves
For now you may need to render it as emissive volume with diffuse or volume limit at least 1 for each object you want to get illuminated or as global settings