Subtopics ¶
Basics ¶
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Provides an overview and basic information about Copernicus.
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Defines terminology related to Copernicus.
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COP nodes provide real-time image manipulation within a 3D space.
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Provides next steps and workflows for how to use Copernicus nodes.
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Describes what cables are and how to use them in your network.
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Differences between the Compositing and Copernicus networks.
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Differences between using Nuke and Copernicus.
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Copernicus for Substance 3D Designer™ users
Differences between using Substance 3D Designer and Copernicus.
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Details the cooking methods that Copernicus uses.
Next steps ¶
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Slap composite (slap comp) is a fast image manipulation you can use to view approximate and live results of a final composite.
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Describes what OpenFX is and how to use it in your network.
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Describes how to use hatching in your Copernicus network.
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Describes how to apply inference using a model in the ONNX Inference node.
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The Filter List window lets you quickly apply effects in your scene.
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Useful tips and information while using COPs.
Dynamics ¶
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Reaction-Diffusion blocks are complex 2D simulations of chemicals reacting and diffusing.