HDK
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#include "CE_API.h"
#include <UT/UT_Array.h>
#include <UT/UT_Lock.h>
#include <UT/UT_LRUCache.h>
#include <UT/UT_Map.h>
#include <UT/UT_MemoryResource.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_Ramp.h>
#include <UT/UT_NonCopyable.h>
#include <SYS/SYS_Types.h>
Go to the source code of this file.
Classes | |
class | CE_RampKey |
struct | std::hash< CE_RampKey > |
This must be defined before the map. More... | |
class | CE_RampCache |
This class implements a pool for UT_Ramps on the GPU. More... | |
class | CE_RampCache::RampEntry |
class | CE_RampCache::MemoryClient |
Functions | |
CE_API CE_RampCache * | CEgetRampCache () |
CE_API CE_RampCache* CEgetRampCache | ( | ) |