14 #ifndef __GU_NamePartition_h__ 
   15 #define __GU_NamePartition_h__ 
   52                                 const char *noname_name = 0);
 
   70     int          entries()
 const        { 
return myPrims.entries(); }
 
   71     void         getPrimitiveVector(
int prim, 
int name,
 
   81     bool                         myUnmatchedNames;
 
bool hasUnmatchedNames() const 
 
const UT_StringHolder & getName(int name)
 
GLuint const GLchar * name
 
int getVectorSize(int name)