9 #ifndef __HOM_AgentShape_h__
10 #define __HOM_AgentShape_h__
35 virtual int uniqueId()
const = 0;
#define HOM_DESTRUCT_OBJECT(pointer)
virtual ~HOM_AgentShape()
OIIO_API bool rename(string_view from, string_view to, std::string &err)
string __repr__(VtArray< T > const &self)
GLuint const GLchar * name
virtual int __hash__() const =0
virtual HOM_AgentShapeLibrary * freeze(bool keep_external_ref=false) const =0
#define HOM_CONSTRUCT_OBJECT(pointer)
GLsizei const GLchar *const * string
bool operator!=(HOM_PtrOrNull< HOM_AgentShape > lib) const
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.