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Attribute-owned data structure for points. Point attributes are stored in leaf nodes and ordered by voxel for fast random and sequential access. More...
#include <openvdb/version.h>#include <openvdb/Grid.h>#include <openvdb/tree/Tree.h>#include <openvdb/tree/LeafNode.h>#include <openvdb/tools/PointIndexGrid.h>#include <openvdb/util/Assert.h>#include "AttributeArray.h"#include "AttributeArrayString.h"#include "AttributeGroup.h"#include "AttributeSet.h"#include "StreamCompression.h"#include <cstring>#include <iostream>#include <limits>#include <memory>#include <type_traits>#include <utility>#include <vector>
Include dependency graph for PointDataGrid.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Macros | |
| #define | VMASK_ this->getValueMask() |
Typedefs | |
| using | openvdb::OPENVDB_VERSION_NAME::points::PointDataTree = tree::Tree< tree::RootNode< tree::InternalNode< tree::InternalNode< PointDataLeafNode< PointDataIndex32, 3 >, 4 >, 5 >>> |
| Point index tree configured to match the default VDB configurations. More... | |
| using | openvdb::OPENVDB_VERSION_NAME::points::PointDataGrid = Grid< PointDataTree > |
| Point data grid. More... | |
Functions | |
| template<> | |
| void | openvdb::OPENVDB_VERSION_NAME::io::readCompressedValues (std::istream &is, PointDataIndex32 *destBuf, Index destCount, const util::NodeMask< 3 > &, bool) |
| openvdb::io::readCompressedValues specialized on PointDataIndex32 arrays to ignore the value mask, use a larger block size and use 16-bit size instead of 64-bit More... | |
| template<> | |
| void | openvdb::OPENVDB_VERSION_NAME::io::writeCompressedValues (std::ostream &os, PointDataIndex32 *srcBuf, Index srcCount, const util::NodeMask< 3 > &, const util::NodeMask< 3 > &, bool) |
| openvdb::io::writeCompressedValues specialized on PointDataIndex32 arrays to ignore the value mask, use a larger block size and use 16-bit size instead of 64-bit More... | |
| template<typename T > | |
| void | openvdb::OPENVDB_VERSION_NAME::io::writeCompressedValuesSize (std::ostream &os, const T *srcBuf, Index srcCount) |
| template<typename PointDataTreeT > | |
| AttributeSet::Descriptor::Ptr | openvdb::OPENVDB_VERSION_NAME::points::makeDescriptorUnique (PointDataTreeT &tree) |
| Deep copy the descriptor across all leaf nodes. More... | |
| template<typename PointDataTreeT > | |
| void | openvdb::OPENVDB_VERSION_NAME::points::setStreamingMode (PointDataTreeT &tree, bool on=true) |
| Toggle the streaming mode on all attributes in the tree to collapse the attributes after deconstructing a bound AttributeHandle to each array. This results in better memory efficiency when the data is streamed into another data structure (typically for rendering). More... | |
| template<typename PointDataTreeT > | |
| void | openvdb::OPENVDB_VERSION_NAME::points::prefetch (PointDataTreeT &tree, bool position=true, bool otherAttributes=true) |
| Sequentially pre-fetch all delayed-load voxel and attribute data from disk in order to accelerate subsequent random access. More... | |
| void | openvdb::OPENVDB_VERSION_NAME::points::internal::initialize () |
| Global registration of point data-related types. More... | |
| void | openvdb::OPENVDB_VERSION_NAME::points::internal::uninitialize () |
| Global deregistration of point data-related types. More... | |
Attribute-owned data structure for points. Point attributes are stored in leaf nodes and ordered by voxel for fast random and sequential access.
Definition in file PointDataGrid.h.
| #define VMASK_ this->getValueMask() |
Definition at line 702 of file PointDataGrid.h.