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#include "SIM_API.h"#include "SIM_Data.h"#include "SIM_DataUtils.h"#include "SIM_OptionsUser.h"#include <UT/UT_KDTree.h>#include <utility>#include <GEO/GEO_AttributeHandle.h>#include <GU/GU_Detail.h>#include <GU/GU_DetailHandle.h>
Include dependency graph for SIM_PhysicalParms.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | SIM_PropertyResolver |
| class | SIM_PropertyResolverConstant |
| class | SIM_Detail::KDPQueuePtr |
| class | SIM_PropertyResolverNearestPoint |
| class | SIM_PropertyResolverVelNearestPoint |
| class | SIM_PropertyResolverField |
| class | SIM_PropertyResolverMotion |
| class | SIM_PropertyResolverVelAtPosition |
| class | SIM_PointImpulseMassMatrixResolver |
| class | SIM_ParticleImpulseMassMatrixResolver |
| class | SIM_PhysicalParms |
| This class contains physical attributes that apply to all objects. More... | |
Namespaces | |
| SIM_Detail | |
Enumerations | |
| enum | SIM_Property { SIM_PROPERTY_FRICTION = 0, SIM_PROPERTY_DYNAMICFRICTION, SIM_PROPERTY_BOUNCE, SIM_PROPERTY_TEMPERATURE, SIM_PROPERTY_BOUNCEFORWARD, SIM_PROPERTY_COUNT } |
| enum SIM_Property |
This enumeration lists all the properties that can be accessed using the getPropertyAtPosition() and getPropertyAtPoint() functions.
| Enumerator | |
|---|---|
| SIM_PROPERTY_FRICTION | |
| SIM_PROPERTY_DYNAMICFRICTION | |
| SIM_PROPERTY_BOUNCE | |
| SIM_PROPERTY_TEMPERATURE | |
| SIM_PROPERTY_BOUNCEFORWARD | |
| SIM_PROPERTY_COUNT | |
Definition at line 33 of file SIM_PhysicalParms.h.