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#include "SIM_API.h"#include "SIM_Data.h"#include "SIM_DataUtils.h"#include "SIM_OptionsUser.h"#include <UT/UT_KDTree.h>#include <utility>#include <GEO/GEO_AttributeHandle.h>#include <GU/GU_Detail.h>#include <GU/GU_DetailHandle.h> Include dependency graph for SIM_PhysicalParms.h:
 Include dependency graph for SIM_PhysicalParms.h: This graph shows which files directly or indirectly include this file:
 This graph shows which files directly or indirectly include this file:Go to the source code of this file.
| Classes | |
| class | SIM_PropertyResolver | 
| class | SIM_PropertyResolverConstant | 
| class | SIM_Detail::KDPQueuePtr | 
| class | SIM_PropertyResolverNearestPoint | 
| class | SIM_PropertyResolverVelNearestPoint | 
| class | SIM_PropertyResolverField | 
| class | SIM_PropertyResolverMotion | 
| class | SIM_PropertyResolverVelAtPosition | 
| class | SIM_PointImpulseMassMatrixResolver | 
| class | SIM_ParticleImpulseMassMatrixResolver | 
| class | SIM_PhysicalParms | 
| This class contains physical attributes that apply to all objects.  More... | |
| Namespaces | |
| SIM_Detail | |
| Enumerations | |
| enum | SIM_Property { SIM_PROPERTY_FRICTION = 0, SIM_PROPERTY_DYNAMICFRICTION, SIM_PROPERTY_BOUNCE, SIM_PROPERTY_TEMPERATURE, SIM_PROPERTY_BOUNCEFORWARD, SIM_PROPERTY_COUNT } | 
| enum SIM_Property | 
This enumeration lists all the properties that can be accessed using the getPropertyAtPosition() and getPropertyAtPoint() functions.
| Enumerator | |
|---|---|
| SIM_PROPERTY_FRICTION | |
| SIM_PROPERTY_DYNAMICFRICTION | |
| SIM_PROPERTY_BOUNCE | |
| SIM_PROPERTY_TEMPERATURE | |
| SIM_PROPERTY_BOUNCEFORWARD | |
| SIM_PROPERTY_COUNT | |
Definition at line 33 of file SIM_PhysicalParms.h.