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SOP_MinRay.C File Reference
#include "SOP_MinRay.h"
#include "SOP_MinRay.proto.h"
#include <GA/GA_ElementGroup.h>
#include <GA/GA_SplittableRange.h>
#include <GU/GU_Detail.h>
#include <GU/GU_RayIntersect.h>
#include <GOP/GOP_Manager.h>
#include <OP/OP_Operator.h>
#include <OP/OP_OperatorTable.h>
#include <PRM/PRM_Include.h>
#include <PRM/PRM_TemplateBuilder.h>
#include <UT/UT_DSOVersion.h>
#include <UT/UT_StringHolder.h>
+ Include dependency graph for SOP_MinRay.C:

Go to the source code of this file.

Classes

class  SOP_MinRayCache
 
class  SOP_MinRayVerb
 

Functions

void newSopOperator (OP_OperatorTable *table)
 

Function Documentation

void newSopOperator ( OP_OperatorTable table)

newSopOperator is the hook that Houdini grabs from this dll and invokes to register the SOP. In this case, we add ourselves to the specified operator table.

Definition at line 70 of file SOP_MinRay.C.