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GU_AgentBlendShapeDeformer Class Reference

#include <GU_AgentBlendShapeDeformer.h>

+ Inheritance diagram for GU_AgentBlendShapeDeformer:

Public Member Functions

 GU_AgentBlendShapeDeformer (const GU_AgentShapeDeformerConstPtr &post_blend_deformer)
 
void deform (GU_Detail &gdp, const GU_AgentShapeLib::Shape &src_shape, exint xform_idx, const GU_Agent &src_agent) const override
 
void computeBounds (UT_BoundingBox &box, const GU_AgentShapeLib::Shape &src_shape, exint xform_idx, const GU_Agent &src_agent) const override
 
const
GU_AgentShapeDeformerConstPtr
postBlendDeformer () const
 
- Public Member Functions inherited from GU_AgentShapeDeformer
 GU_AgentShapeDeformer (const UT_StringHolder &name)
 
virtual ~GU_AgentShapeDeformer ()=default
 
const UT_StringHoldername () const
 
- Public Member Functions inherited from UT_IntrusiveRefCounter< GU_AgentShapeDeformer >
SYS_FORCE_INLINE UT_IntrusiveRefCounter () noexcept
 Default constructor: Sets counter to 0. More...
 
SYS_FORCE_INLINE UT_IntrusiveRefCounter (const UT_IntrusiveRefCounter &) noexcept
 Copy constructor: Sets counter to 0. More...
 
UT_IntrusiveRefCounteroperator= (const UT_IntrusiveRefCounter &) noexcept
 Assignment operator: Does not modify counter. More...
 
SYS_FORCE_INLINE uint32 use_count () const noexcept
 Return current counter. More...
 

Additional Inherited Members

- Protected Member Functions inherited from UT_IntrusiveRefCounter< GU_AgentShapeDeformer >
SYS_FORCE_INLINE ~UT_IntrusiveRefCounter ()
 Destructor: Only derived classes can destruct this. More...
 

Detailed Description

Blendshape deformer for agents. Optionally, skinning can be performed afterwards via GU_AgentLinearSkinDeformer.

Definition at line 16 of file GU_AgentBlendShapeDeformer.h.

Constructor & Destructor Documentation

GU_AgentBlendShapeDeformer::GU_AgentBlendShapeDeformer ( const GU_AgentShapeDeformerConstPtr post_blend_deformer)

Member Function Documentation

void GU_AgentBlendShapeDeformer::computeBounds ( UT_BoundingBox box,
const GU_AgentShapeLib::Shape src_shape,
exint  xform_idx,
const GU_Agent src_agent 
) const
overridevirtual

Compute an approximate bounding box for the deformed shape. Similar to deform(), the shape binding's transform and bounds scale are applied after calling this method.

The default implementation just uses the bounding box of the source shape (equivalent to how bounds would be computed for a static shape binding).

Reimplemented from GU_AgentShapeDeformer.

void GU_AgentBlendShapeDeformer::deform ( GU_Detail gdp,
const GU_AgentShapeLib::Shape src_shape,
exint  xform_idx,
const GU_Agent src_agent 
) const
overridevirtual

Deform the provided detail, which was unpacked from the given shape binding (shape & transform index) and agent.

The transform index can be used for deformers that need to know the shape's transform in order to perform the deformation correctly (e.g. for skinning). Deformers are not responsible for applying the transform to the geometry - this is performed after the deformer is executed. Note that the transform index may be -1 if the shape was not attached to a joint.

Implements GU_AgentShapeDeformer.

const GU_AgentShapeDeformerConstPtr& GU_AgentBlendShapeDeformer::postBlendDeformer ( ) const
inline

Definition at line 30 of file GU_AgentBlendShapeDeformer.h.


The documentation for this class was generated from the following file: