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GU_AgentMLSkinDeformer Class Reference

Agent shape deformer used for ML-driven skin deformation. More...

#include <GU_AgentMLSkinDeformer.h>

+ Inheritance diagram for GU_AgentMLSkinDeformer:

Public Member Functions

 GU_AgentMLSkinDeformer ()
 
 ~GU_AgentMLSkinDeformer () override
 
 UT_NON_COPYABLE (GU_AgentMLSkinDeformer)
 
void deform (GU_Detail &gdp, const GU_AgentShapeLib::Shape &src_shape, exint xform_idx, const GU_Agent &src_agent) const override
 
void computeBounds (UT_BoundingBox &box, const GU_AgentShapeLib::Shape &src_shape, exint xform_idx, const GU_Agent &src_agent) const override
 
- Public Member Functions inherited from GU_AgentShapeDeformer
 GU_AgentShapeDeformer (const UT_StringHolder &name)
 
virtual ~GU_AgentShapeDeformer ()=default
 
 UT_NON_COPYABLE (GU_AgentShapeDeformer)
 
const UT_StringHoldername () const
 
- Public Member Functions inherited from UT_IntrusiveRefCounter< GU_AgentShapeDeformer >
SYS_FORCE_INLINE UT_IntrusiveRefCounter () noexcept
 Default constructor: Sets counter to 0. More...
 
SYS_FORCE_INLINE UT_IntrusiveRefCounter (const UT_IntrusiveRefCounter &) noexcept
 Copy constructor: Sets counter to 0. More...
 
UT_IntrusiveRefCounteroperator= (const UT_IntrusiveRefCounter &) noexcept
 Assignment operator: Does not modify counter. More...
 
SYS_FORCE_INLINE uint32 use_count () const noexcept
 Return current counter. More...
 
SYS_FORCE_INLINE bool conditionalAddRef () noexcept
 

Additional Inherited Members

- Protected Member Functions inherited from UT_IntrusiveRefCounter< GU_AgentShapeDeformer >
SYS_FORCE_INLINE ~UT_IntrusiveRefCounter ()
 Destructor: Only derived classes can destruct this. More...
 

Detailed Description

Agent shape deformer used for ML-driven skin deformation.

Definition at line 24 of file GU_AgentMLSkinDeformer.h.

Constructor & Destructor Documentation

GU_AgentMLSkinDeformer::GU_AgentMLSkinDeformer ( )
GU_AgentMLSkinDeformer::~GU_AgentMLSkinDeformer ( )
override

Member Function Documentation

void GU_AgentMLSkinDeformer::computeBounds ( UT_BoundingBox box,
const GU_AgentShapeLib::Shape src_shape,
exint  xform_idx,
const GU_Agent src_agent 
) const
overridevirtual

Compute an approximate bounding box for the deformed shape. Similar to deform(), the shape binding's transform and bounds scale are applied after calling this method.

The default implementation just uses the bounding box of the source shape (equivalent to how bounds would be computed for a static shape binding).

Reimplemented from GU_AgentShapeDeformer.

void GU_AgentMLSkinDeformer::deform ( GU_Detail gdp,
const GU_AgentShapeLib::Shape src_shape,
exint  xform_idx,
const GU_Agent src_agent 
) const
overridevirtual

Deform the provided detail, which was unpacked from the given shape binding (shape & transform index) and agent.

The transform index can be used for deformers that need to know the shape's transform in order to perform the deformation correctly (e.g. for skinning). Deformers are not responsible for applying the transform to the geometry - this is performed after the deformer is executed. Note that the transform index may be -1 if the shape was not attached to a joint.

Implements GU_AgentShapeDeformer.

GU_AgentMLSkinDeformer::UT_NON_COPYABLE ( GU_AgentMLSkinDeformer  )

The documentation for this class was generated from the following file: