#include <GU_RayIntersect.h>
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| GU_MinInfo (float max=1E18F, float min=1e-14F, int naccurate=1) |
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GU_RaySerial * | getSerialList () const |
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void | setSerialList (GU_RaySerial *seriallist) |
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bool | firstTime (int serialidx) const |
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bool | firstTimeWithReset (int serialidx) const |
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void | resetSerial (int serialidx) |
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void | init (float max=1E18F, float min=1e-14F) |
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bool | addMin (float dist) |
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void | insertMin (float nd2, float nu1, float nv1, float nw1, float nu2, float nv2, float nw2, GEO_ConstPrimitiveP p) |
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void | swapOrder () |
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int | operator== (const GU_MinInfo &other) const |
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Definition at line 245 of file GU_RayIntersect.h.
GU_MinInfo::GU_MinInfo |
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float |
max = 1E18F , |
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float |
min = 1e-14F , |
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int |
naccurate = 1 |
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) |
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inline |
bool GU_MinInfo::addMin |
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float |
dist | ) |
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inline |
bool GU_MinInfo::firstTime |
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int |
serialidx | ) |
const |
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inline |
bool GU_MinInfo::firstTimeWithReset |
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int |
serialidx | ) |
const |
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inline |
void GU_MinInfo::init |
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float |
max = 1E18F , |
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float |
min = 1e-14F |
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) |
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inline |
void GU_MinInfo::insertMin |
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float |
nd2, |
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float |
nu1, |
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float |
nv1, |
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float |
nw1, |
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float |
nu2, |
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float |
nv2, |
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float |
nw2, |
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GEO_ConstPrimitiveP |
p |
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) |
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inline |
void GU_MinInfo::resetSerial |
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int |
serialidx | ) |
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inline |
void GU_MinInfo::swapOrder |
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inline |
The documentation for this class was generated from the following file: