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HdField Class Reference

#include <field.h>

+ Inheritance diagram for HdField:

Public Types

enum  DirtyBits : HdDirtyBits { Clean = 0, DirtyTransform = 1 << 0, DirtyParams = 1 << 1, AllDirty }
 

Public Member Functions

HD_API HdField (SdfPath const &id)
 
virtual HD_API ~HdField ()
 
- Public Member Functions inherited from HdBprim
HD_API HdBprim (SdfPath const &id)
 
virtual HD_API ~HdBprim ()
 
SdfPath constGetId () const
 
virtual void Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
 
virtual HD_API void Finalize (HdRenderParam *renderParam)
 
virtual HdDirtyBits GetInitialDirtyBitsMask () const =0
 

Detailed Description

Hydra schema for a USD field primitive. Acts like a texture, combined with other fields to make up a renderable volume.

Definition at line 49 of file field.h.

Member Enumeration Documentation

Enumerator
Clean 
DirtyTransform 
DirtyParams 
AllDirty 

Definition at line 57 of file field.h.

Constructor & Destructor Documentation

HD_API HdField::HdField ( SdfPath const id)
virtual HD_API HdField::~HdField ( )
virtual

The documentation for this class was generated from the following file: