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imageShaderRenderPass.h
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1 //
2 // Copyright 2019 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef PXR_IMAGING_HD_ST_IMAGE_SHADER_RENDER_PASS_H
25 #define PXR_IMAGING_HD_ST_IMAGE_SHADER_RENDER_PASS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdSt/api.h"
31 
32 #include <memory>
33 
35 
37  std::shared_ptr<class HdStResourceRegistry>;
38 
40  std::shared_ptr<class HdSt_ImageShaderRenderPass>;
42  std::shared_ptr<class HdStResourceRegistry>;
43 
44 class Hgi;
45 
46 /// \class HdSt_ImageShaderRenderPass
47 ///
48 /// A single, full-screen triangle render pass.
49 /// The task that creates this RenderPass should set a RenderPassShader on the
50 /// RenderPassState. The RenderPassShader is your full-screen post-effect.
51 /// The benefit of using RenderPassShader is that it participates in codegen.
52 /// This means your full-screen shader can use buffers created by other tasks.
53 ///
55 public:
56  HDST_API
58  HdRprimCollection const &collection);
59 
60  HDST_API
62 
63  // Set the vertex BAR and geometric shader for the triangle.
64  // This function should be called before the Execute task phase.
65  HDST_API
67 protected:
68 
69  void _Execute(HdRenderPassStateSharedPtr const &renderPassState,
70  TfTokenVector const &renderTags) override;
71 
72 private:
73  // Setup a BAR for a single triangle
74  void _SetupVertexPrimvarBAR(HdStResourceRegistrySharedPtr const&);
75 
76  // We re-use the immediateBatch to draw the full-screen triangle.
77  HdRprimSharedData _sharedData;
78  HdStDrawItem _drawItem;
79  HdStDrawItemInstance _drawItemInstance;
80  HdSt_DrawBatchSharedPtr _drawBatch;
81  Hgi* _hgi;
82 };
83 
85 
86 #endif
std::shared_ptr< class HdRenderPassState > HdRenderPassStateSharedPtr
Definition: engine.h:42
std::shared_ptr< class HdSt_ImageShaderRenderPass > HdSt_ImageShaderRenderPassSharedPtr
void _Execute(HdRenderPassStateSharedPtr const &renderPassState, TfTokenVector const &renderTags) override
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
HDST_API HdSt_ImageShaderRenderPass(HdRenderIndex *index, HdRprimCollection const &collection)
Definition: hgi.h:110
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1441
#define HDST_API
Definition: api.h:40
GLuint index
Definition: glcorearb.h:786
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
virtual HDST_API ~HdSt_ImageShaderRenderPass()
std::shared_ptr< class HdStResourceRegistry > HdStResourceRegistrySharedPtr
Definition: commandBuffer.h:47
HDST_API void SetupFullscreenTriangleDrawItem()
std::shared_ptr< class HdSt_DrawBatch > HdSt_DrawBatchSharedPtr
Definition: commandBuffer.h:53