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#include <iostream>#include <MaterialXCore/Unit.h>#include <MaterialXRender/TextureBaker.h>#include <MaterialXRenderGlsl/Export.h>#include <MaterialXRenderGlsl/GlslRenderer.h>#include <MaterialXRenderGlsl/GLTextureHandler.h>#include <MaterialXGenGlsl/GlslShaderGenerator.h>
Include dependency graph for TextureBaker.h:Go to the source code of this file.
Classes | |
| class | TextureBakerGlsl |
Typedefs | |
| using | TextureBakerPtr = shared_ptr< class TextureBakerGlsl > |
| A shared pointer to a TextureBaker. More... | |
| using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr >> |
| A vector of baked documents with their associated names. More... | |
Texture baking functionality
Definition in file TextureBaker.h.
| using BakedDocumentVec = std::vector<std::pair<std::string, DocumentPtr>> |
A vector of baked documents with their associated names.
Definition at line 29 of file TextureBaker.h.
| using TextureBakerPtr = shared_ptr<class TextureBakerGlsl> |
A shared pointer to a TextureBaker.
Definition at line 26 of file TextureBaker.h.