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Classes | |
| class | InputCache | 
Typedefs | |
| using | FloatType = fpreal32 | 
| using | FloatArray = UT_Array< FloatType > | 
Functions | |
| void GU_API | addInBetweenShapes (GU_Detail &primary_shape_gdp, const UT_StringArray &inbetween_shape_names, const UT_Array< fpreal > &inbetween_weights) | 
| void GU_API | addInputsToBaseShape (GU_Detail &base_shape, const UT_StringArray &shape_names, const UT_StringArray &channel_names) | 
| void GU_API | setDeformerParameters (GU_Detail &base_shape, const UT_StringHolder &attribs, const UT_StringHolder &ptidattr, const UT_StringHolder &primidattr) | 
| void GU_API | getDeformerParameters (const GU_Detail &base_shape, UT_StringHolder &attribs, UT_StringHolder &ptidattr, UT_StringHolder &primidattr) | 
| void GU_API | clearInputShapes (GU_Detail &base_shape) | 
| void GU_API | clearInBetweenShapes (GU_Detail &base_shape) | 
| Removes the detail attributes added by addInBetweenShapes().  More... | |
| using GU_AgentBlendShapeUtils::FloatArray = typedef UT_Array<FloatType> | 
Definition at line 61 of file GU_AgentBlendShapeUtils.h.
| using GU_AgentBlendShapeUtils::FloatType = typedef fpreal32 | 
Definition at line 60 of file GU_AgentBlendShapeUtils.h.
| void GU_API GU_AgentBlendShapeUtils::addInBetweenShapes | ( | GU_Detail & | primary_shape_gdp, | 
| const UT_StringArray & | inbetween_shape_names, | ||
| const UT_Array< fpreal > & | inbetween_weights | ||
| ) | 
Adds in-between shapes to a blendshape input (the primary shape). This sets up the required detail attributes ("blendshape_shapenames" and "blendshape_inbetweenweights") on the primary shape's geometry. The shapes should be separately added to the shape library.
| void GU_API GU_AgentBlendShapeUtils::addInputsToBaseShape | ( | GU_Detail & | base_shape, | 
| const UT_StringArray & | shape_names, | ||
| const UT_StringArray & | channel_names | ||
| ) | 
Adds blendshape inputs to a shape. This sets up the required detail attributes ("blendshape_shapenames" and "blendshape_channels") on the base shape's geometry. The shapes should be separately added to the shape library.
Removes the detail attributes added by addInBetweenShapes().
Removes the detail attributes added by addInputsToBaseShape() and setDeformerParameters().
| void GU_API GU_AgentBlendShapeUtils::getDeformerParameters | ( | const GU_Detail & | base_shape, | 
| UT_StringHolder & | attribs, | ||
| UT_StringHolder & | ptidattr, | ||
| UT_StringHolder & | primidattr | ||
| ) | 
Reads the detail attributes for the blendshape deformer's optional parameters. If not specified, attribs is set to "P", ptidattr is set to "id", and primidattr is set to "".
| void GU_API GU_AgentBlendShapeUtils::setDeformerParameters | ( | GU_Detail & | base_shape, | 
| const UT_StringHolder & | attribs, | ||
| const UT_StringHolder & | ptidattr, | ||
| const UT_StringHolder & | primidattr | ||
| ) | 
Adds detail attributes to the base shape ("blendshape_ptidattr", "blendshape_primidattr") for the blendshape deformer's optional parameters.