HDK
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Provises a unified interface for sampling, i.e. interpolation. More...
#include <Interpolation.h>
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static const char * | name () |
static int | radius () |
static bool | mipmap () |
static bool | consistent () |
static bool | staggered () |
static size_t | order () |
template<class TreeT > | |
static bool | sample (const TreeT &inTree, const Vec3R &inCoord, typename TreeT::ValueType &result) |
Sample inTree at the floating-point index coordinate inCoord and store the result in result. More... | |
template<class TreeT > | |
static TreeT::ValueType | sample (const TreeT &inTree, const Vec3R &inCoord) |
Sample inTree at the floating-point index coordinate inCoord. More... | |
Provises a unified interface for sampling, i.e. interpolation.
Order = 0: closest point Order = 1: tri-linear Order = 2: tri-quadratic Staggered: Set to true for MAC grids
Definition at line 63 of file Interpolation.h.
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Sample inTree at the floating-point index coordinate inCoord and store the result in result.
true
if the sampled value is active.
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Sample inTree at the floating-point index coordinate inCoord.
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