Houdini 19.5 Compositing

Save composited data to disk

To...Do this

Save the image in a node

  • Press RMB on the node tile and choose Save Image.

Save the image in the viewer

  • Press RMB in the viewer and choose Save Image.

Render the result of a compositing network

Create a Composite render node (in a render network), or a ROP file output compositing node (in a compositing network) and point it at the compositing node to render.

Using a Composite render node lets you set up render dependencies between renders and compositing jobs.


You can optionally apply a color look-up table (LUT) to the output as you save it.

Mapping planes to image channels

When you save to a file format that supports deep rasters (Houdini pic format), you can save all planes. When you save image data to a non-deep raster image file format such as TIFF, you can map different planes to the 3 or 4 channels available.

For example, the regular mapping would be to store the Color channels (C.r, C.g, C.b) in the TIFF’s RGB channels and the Alpha (A) plane in the TIFF’s Alpha channel. However, you could instead choose to store the Normal plane in the TIFF’s RGB channels, and store the Depth plane in the TIFF’s Alpha channel.




Camera effects


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