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firefly9000
So I have 2 lod groups. I assign lod_screesize as follows:

80, 2
I get in Unity:

LOD0 until it hits 80%,
LOD1 from 80% to 2%,
Culled under 2%




However, IF I change it to:

80, 1

I get in Unity:
LOD1 from 100%-80% (LOD0 disappears)
Culled from 80% down



I think this must be a bug because it doesn't make any sense.

If I'm missing something please let me know.

Using H 18.5.351 and HE 3.5.0

thanks
firefly9000
BUMP - This still has not been resolved.

There are strange issues going on. For example LOD0 (although present in the asset) is ignored.

anthonyt2
Hi, I can take a look at this. I monitor our bug database much more closely though, so a bug report with an example HDA would help identify the problem more easily: https://www.sidefx.com/forum/topic/38188/ [www.sidefx.com]
anthonyt2
This should be fixed as of Houdini 18.5.556. Sorry for the long wait! As mentioned previously, if you want your issue to be resolved in a timely manner, please submit a bug report at https://www.sidefx.com/forum/topic/38188/ [www.sidefx.com] with reproduction steps and ideally and example HDA
firefly9000
anthonyt2
This should be fixed as of Houdini 18.5.556. Sorry for the long wait! As mentioned previously, if you want your issue to be resolved in a timely manner, please submit a bug report at https://www.sidefx.com/forum/topic/38188/ [www.sidefx.com] with reproduction steps and ideally and example HDA

Great - Thank you so much. I didn't submit the report because I was investigating and trying to see if it's something on my end (it's a huge project). My bad. I should have because it happened before in a smaller project.

Thanks again.
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