So I have 2 lod groups. I assign lod_screesize as follows:
80, 2
I get in Unity:
LOD0 until it hits 80%,
LOD1 from 80% to 2%,
Culled under 2%
However, IF I change it to:
80, 1
I get in Unity:
LOD1 from 100%-80% (LOD0 disappears)
Culled from 80% down
I think this must be a bug because it doesn't make any sense.
If I'm missing something please let me know.
Using H 18.5.351 and HE 3.5.0
thanks