Issue with LOD's in Unity

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So I have 2 lod groups. I assign lod_screesize as follows:

80, 2
I get in Unity:

LOD0 until it hits 80%,
LOD1 from 80% to 2%,
Culled under 2%




However, IF I change it to:

80, 1

I get in Unity:
LOD1 from 100%-80% (LOD0 disappears)
Culled from 80% down



I think this must be a bug because it doesn't make any sense.

If I'm missing something please let me know.

Using H 18.5.351 and HE 3.5.0

thanks
Edited by firefly9000 - Nov. 18, 2020 17:35:15

Attachments:
he01.png (77.6 KB)
he02.png (82.1 KB)

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