9 #ifndef __HOM_NodeGroup_h__
10 #define __HOM_NodeGroup_h__
39 virtual std::vector<HOM_ElemPtr<HOM_Node> >
nodes() = 0;
48 virtual void clear() = 0;
54 bool save_creation_commands=
true,
55 bool save_node_memberships=
true,
56 const char *function_name=NULL) = 0;
#define HOM_DESTRUCT_OBJECT(pointer)
OIIO_API bool rename(string_view from, string_view to, std::string &err)
virtual void destroy(bool disable_safety_checks=false)=0
string __repr__(VtArray< T > const &self)
GLuint const GLchar * name
virtual HOM_Node * parent()=0
virtual std::string asCode(bool brief=false, bool recurse=false, bool save_channels_only=false, bool save_creation_commands=true, bool save_keys_in_frames=false, bool save_outgoing_wires=false, bool save_parm_values_only=false, bool save_spare_parms=true, const char *function_name=NULL)=0
#define HOM_CONSTRUCT_OBJECT(pointer)
GLsizei const GLchar *const * string
virtual HOM_Node * node(const char *node_path)=0
bool operator!=(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Inequality operator, does exact floating point comparisons.
HOM_NodeGroup(const HOM_NodeGroup &)
virtual std::vector< HOM_ElemPtr< HOM_Node > > nodes(const std::vector< std::string > &node_paths)=0
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.