9 #ifndef __HOM_Viewport2D_h__
10 #define __HOM_Viewport2D_h__
35 virtual std::string
name() = 0;
36 virtual void draw() = 0;
38 SWIGOUT(%newobject cameraToModelTransform;)
44 mapToWorld(
double x,
double y) = 0;
46 virtual std::vector<int> geometry() = 0;
#define HOM_DESTRUCT_OBJECT(pointer)
string __repr__(VtArray< T > const &self)
HOM_Viewport2D(const HOM_Viewport2D &)
#define HOM_CONSTRUCT_OBJECT(pointer)
GLuint const GLchar * name
OIIO_UTIL_API bool rename(string_view from, string_view to, std::string &err)
virtual ~HOM_Viewport2D()