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SOP/SOP_BouncyAgent.h
/*
* Copyright (c) 2025
* Side Effects Software Inc. All rights reserved.
*
* Redistribution and use of Houdini Development Kit samples in source and
* binary forms, with or without modification, are permitted provided that the
* following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*----------------------------------------------------------------------------
*
* The BouncyAgent SOP
*
* Demonstrates example for creating a procedural agent primitive.
*
*/
#ifndef __SOP_BOUNCYAGENT_H_INCLUDED__
#define __SOP_BOUNCYAGENT_H_INCLUDED__
#include <
SOP/SOP_Node.h
>
#include <
PRM/PRM_Template.h
>
#include <
GU/GU_AgentDefinition.h
>
#include <
UT/UT_Array.h
>
#include <
SYS/SYS_Types.h
>
class
GU_PrimPacked
;
namespace
HDK_Sample
{
class
SOP_BouncyAgent :
public
SOP_Node
{
public
:
SOP_BouncyAgent
(
OP_Network
*net,
const
char
*
name
,
OP_Operator
*
op
);
~SOP_BouncyAgent
()
override
;
static
PRM_Template
myTemplateList
[];
static
OP_Node
*
myConstructor
(
OP_Network
*,
const
char
*,
OP_Operator
*);
protected
:
/// Method to provide input labels
const
char
*
inputLabel
(
OP_InputIdx
input_index)
const override
;
/// Method to cook geometry for the SOP
OP_ERROR
cookMySop
(
OP_Context
&context)
override
;
private
:
GU_AgentDefinitionPtr
createDefinition(
fpreal
t
)
const
;
void
AGENTNAME(
UT_String
&
s
,
fpreal
t
)
const
{
evalString
(s,
"agentname"
, 0, t); }
fpreal
HEIGHT(
fpreal
t
)
const
{
return
evalFloat
(
"height"
, 0, t); }
fpreal
CLIPLENGTH(
fpreal
t
)
const
{
return
evalFloat
(
"cliplength"
, 0, t); }
fpreal
CLIPOFFSET(
fpreal
t
)
const
{
return
evalFloat
(
"clipoffset"
, 0, t); }
bool
BLENDSHAPES(
fpreal
t
)
const
{
return
evalInt
(
"enableblendshapes"
, 0, t) != 0; }
static
int
onReload(
void
*
data
,
int
index
,
fpreal
t
,
const
PRM_Template
*tplate);
private
:
GU_AgentDefinitionPtr
myDefinition;
UT_Array<GU_PrimPacked*>
myPrims;
};
}
// End HDK_Sample namespace
#endif // __SOP_BOUNCYAGENT_H_INCLUDED__
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