|  | 
|  | TEXMAP_PARM (DiffuseMap, DiffuseID) | 
|  | 
|  | TEXMAP_PARM (EmissionMap, EmissionID) | 
|  | 
|  | MATPARM (fpreal32, Intensity) | 
|  | 
| void | setUDIM (const UT_Vector4i &udim) | 
|  | 
| void | update (const GR_MaterialParms &options) override | 
|  | 
| bool | initMaterialSetForRender (RV_Render *r, RV_ShaderProgramBase *shader, bool &created) override | 
|  | 
| bool | initBlocks (RV_Render *r, const GR_DisplayOption *opts) override | 
|  | 
| void | dirtyTextures () override | 
|  | 
| MaterialType | type () const | 
|  | 
| int | getNodeID () const | 
|  | 
| void | setNodeID (int id) | 
|  | 
| UT_StringHolder | getNodePath () const | 
|  | 
| void | setTimeDependent (bool timedep, fpreal t=0.0) | 
|  | 
| void | setOPTimeDependent (bool timedep, fpreal t=0.0) | 
|  | 
| bool | isTimeDependent () const | 
|  | 
| bool | isOPTimeDependent () const | 
|  | 
| fpreal | getCurrentTime () const | 
|  | 
| bool | isDirty (fpreal time) | 
|  | 
| void | dirty (bool dirty=true) | 
|  | 
| bool | isTextured () const | 
|  | 
| void | setTextured (bool has_tex) | 
|  | 
| bool | hasUDIM () const | 
|  | 
| void | setHasUDIM (bool has_udim) | 
|  | 
| bool | hasDisplacement () const | 
|  | 
| void | setHasDisplacement (bool has_disp) | 
|  | 
| bool | needsUVs () const | 
|  | 
| void | setNeedsUVs (bool uvs) | 
|  | 
| bool | needsTangents () const | 
|  | 
| void | setNeedsTangents (bool tan) | 
|  | 
| bool | isTransparent () const | 
|  | 
| void | setTransparent (bool has_tex) | 
|  | 
| bool | texturesLoaded () const | 
|  | 
| void | setTexturesLoaded (bool loaded) | 
|  | 
| bool | bindWithoutUpdate (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption *opts, bool for_curve=false) | 
|  | 
| bool | bind (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption *opts, bool for_curve=false) | 
|  | 
| virtual bool | bindForCompute (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption &opts) | 
|  | 
| bool | checkCompatible (RV_Render *r, RV_ShaderProgramBase *sh, bool for_curve=false) const | 
|  | 
| bool | bindSets (RV_Render *r, RV_ShaderProgramBase *shader, bool for_curve) | 
|  | 
| DEP_MicroNode & | dependencies () | 
|  | 
| virtual RV_ShaderProgram * | getSurfaceShader () const | 
|  | 
| virtual RV_ShaderProgram * | getCurveShader () const | 
|  | 
| virtual RV_ShaderCompute * | getDisplaceShader () const | 
|  | 
| bool | opDependenciesDirty () const | 
|  | 
| void | clearOpDependenciesDirty () | 
|  | 
| const UT_Set< int > | opDependencies () const | 
|  | 
| void | setOverrides (const UT_Options *overrides) | 
|  | 
| const UT_Options * | getOverrides () const | 
|  | 
| void | setFallbacks (const UT_Options *attrib_fallbacks) | 
|  | 
| const UT_Options * | getFallbacks () const | 
|  | 
| void | setExtraInputs (const UT_StringMap< InputType > &extra_inputs) | 
|  | 
| const UT_StringMap< InputType > & | extraInputs () const | 
|  | 
| const UT_StringHolder & | name () const | 
|  | 
| exint | id () const | 
|  | 
| int64 | getVersion () const | 
|  | 
| void | setVersion (int64 v) | 
|  | 
| void | incref () | 
|  | 
| void | decref () | 
|  | 
| void | setName (const UT_StringHolder &name) | 
|  | 
| void | setID (int id) | 
|  | 
More of a builtin material for the MatCap display mode. 
Definition at line 163 of file GR_MaterialTypes.h.