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| bool | bindInt (const UT_StringRef &name, int32 value) |
| |
| bool | bindInts (const UT_StringRef &name, const UT_Array< int32 > &values) |
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| bool | bindFloat (const UT_StringRef &name, fpreal32 value) |
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| bool | bindFloats (const UT_StringRef &name, const UT_Array< fpreal32 > &values) |
| |
| bool | bindFloat2 (const UT_StringRef &name, const UT_Vector2D &value) |
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| bool | bindFloat3 (const UT_StringRef &name, const UT_Vector3D &value) |
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| bool | bindFloat4 (const UT_StringRef &name, const UT_Vector4D &value) |
| |
| bool | bindMatrix3 (const UT_StringRef &name, const UT_Matrix3D &value) |
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| bool | bindMatrix4 (const UT_StringRef &name, const UT_Matrix4D &value) |
| |
| bool | bindTexture (const UT_StringRef &name, const UT_StringRef &map_path, bool is_color, int ncomps, const UT_Vector4F &fallback_color, const RV_TextureParms *tex_parms=nullptr) |
| |
| void | setSurfaceShader (exint id) |
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| void | setCurveShader (exint id) |
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| void | setDisplaceShader (exint id) |
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| void | clearShaders () |
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UT_StringMap
< GR_Material::InputType > & | inputs () |
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| void | update (const GR_MaterialParms &options) override |
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| bool | initMaterialSetForRender (RV_Render *r, RV_ShaderProgramBase *shader, bool &created) override |
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| bool | initBlocks (RV_Render *r, const GR_DisplayOption *opts) override |
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| void | setCachedName (UT_StringHolder &name) |
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| const UT_StringHolder & | cachedName () const |
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| void | makeUniqueCachedName (UT_WorkBuffer &name) const |
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| void | makeCachedCurveName (UT_WorkBuffer &name) const |
| |
| void | setShaderDirty (bool dirty) |
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| bool | isShaderDirty () const |
| |
| void | setMatXNodeVersion (int64 version) |
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| int64 | getMatXNodeVersion () const |
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| void | dirtyTextures () override |
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| void | setShaderCompiled (bool comp) |
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| bool | isShaderCompiled () const |
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| void | setSurfShaderAssigned (bool comp) |
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| bool | isSurfShaderAssigned () const |
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| void | setCurveShaderAssigned (bool comp) |
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| bool | isCurveShaderAssigned () const |
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| void | setDisplaceShaderAssigned (bool comp) |
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| bool | isDisplaceShaderAssigned () const |
| |
| void | setShaderCompileKey (UT_StringHolder &key) |
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| const UT_StringHolder & | shaderCompileKey () |
| |
| void | setFreeCB (UT_Functor1< void, GR_MatXMaterial * > cb) |
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| bool | bindForCompute (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption &opts) override |
| |
| | MATPARM (UT_Vector3F, Diff) |
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| | MATPARM (UT_Vector3F, Spec) |
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| | MATPARM (UT_Vector3F, Emit) |
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| | MATPARM (UT_Vector3F, MetalColor) |
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| | MATPARM (UT_Vector3F, SheenColor) |
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| | MATPARM (fpreal32, DiffRough) |
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| | MATPARM (fpreal32, SpecRough) |
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| | MATPARM (fpreal32, SpecTint) |
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| | MATPARM (fpreal32, Metal) |
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| | MATPARM (fpreal32, IOR) |
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| | MATPARM (fpreal32, Alpha) |
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| | MATPARM (fpreal32, AlphaPara) |
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| | MATPARM (fpreal32, AlphaCutoff) |
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| | MATPARM (fpreal32, AlphaMode) |
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| | MATPARM (fpreal32, CoatIntensity) |
| |
| | MATPARM (fpreal32, CoatRough) |
| |
| | MATPARM (fpreal32, SheenIntensity) |
| |
| | MATPARM (fpreal32, SheenRough) |
| |
| | MATPARM (int32, SpecModel) |
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| | MATPARM (int32, CoatSpecModel) |
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| | MATPARM (int32, UseGeoColor) |
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| | MATPARM (int32, UsePackedColor) |
| |
| | MATPARM (int32, HasTextures) |
| |
| void | setVertexOverrides (const UT_StringMap< UT_StringHolder > &ovr) |
| |
const UT_StringMap
< UT_StringHolder > & | vertexOverrides () const |
| |
| MaterialType | type () const |
| |
| int | getNodeID () const |
| |
| void | setNodeID (int id) |
| |
| UT_StringHolder | getNodePath () const |
| |
| void | setTimeDependent (bool timedep, fpreal t=0.0) |
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| void | setOPTimeDependent (bool timedep, fpreal t=0.0) |
| |
| bool | isTimeDependent () const |
| |
| bool | isOPTimeDependent () const |
| |
| fpreal | getCurrentTime () const |
| |
| bool | isDirty (fpreal time) |
| |
| void | dirty (bool dirty=true) |
| |
| bool | isTextured () const |
| |
| void | setTextured (bool has_tex) |
| |
| bool | hasUDIM () const |
| |
| void | setHasUDIM (bool has_udim) |
| |
| bool | hasDisplacement () const |
| |
| void | setHasDisplacement (bool has_disp) |
| |
| bool | needsUVs () const |
| |
| void | setNeedsUVs (bool uvs) |
| |
| bool | needsTangents () const |
| |
| void | setNeedsTangents (bool tan) |
| |
| bool | isTransparent () const |
| |
| void | setTransparent (bool has_tex) |
| |
| bool | texturesLoaded () const |
| |
| void | setTexturesLoaded (bool loaded) |
| |
| bool | bindWithoutUpdate (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption *opts, bool for_curve=false) |
| |
| bool | bind (RV_Render *r, RV_ShaderProgramBase *shader, const GR_DisplayOption *opts, bool for_curve=false) |
| |
| bool | checkCompatible (RV_Render *r, RV_ShaderProgramBase *sh, bool for_curve=false) const |
| |
| bool | bindSets (RV_Render *r, RV_ShaderProgramBase *shader, bool for_curve) |
| |
| DEP_MicroNode & | dependencies () |
| |
| virtual RV_ShaderProgram * | getSurfaceShader () const |
| |
| virtual RV_ShaderProgram * | getCurveShader () const |
| |
| virtual RV_ShaderCompute * | getDisplaceShader () const |
| |
| bool | opDependenciesDirty () const |
| |
| void | clearOpDependenciesDirty () |
| |
| const UT_Set< int > | opDependencies () const |
| |
| void | setOverrides (const UT_Options *overrides) |
| |
| const UT_Options * | getOverrides () const |
| |
| void | setFallbacks (const UT_Options *attrib_fallbacks) |
| |
| const UT_Options * | getFallbacks () const |
| |
| void | setExtraInputs (const UT_StringMap< InputType > &extra_inputs) |
| |
| const UT_StringMap< InputType > & | extraInputs () const |
| |
| const UT_StringHolder & | name () const |
| |
| exint | id () const |
| |
| int64 | getVersion () const |
| |
| void | setVersion (int64 v) |
| |
| void | incref () |
| |
| void | decref () |
| |
| void | setName (const UT_StringHolder &name) |
| |
| void | setID (int id) |
| |
Definition at line 596 of file GR_MaterialTypes.h.