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#include <matrix3f.h>
Public Types | |
| typedef float | ScalarType |
Public Member Functions | |
| GfMatrix3f ()=default | |
| Default constructor. Leaves the matrix component values undefined. More... | |
| GfMatrix3f (float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) | |
| GfMatrix3f (const float m[3][3]) | |
| GfMatrix3f (float s) | |
| GfMatrix3f (int s) | |
| GfMatrix3f (const GfVec3f &v) | |
| GF_API | GfMatrix3f (const std::vector< std::vector< double > > &v) |
| GF_API | GfMatrix3f (const std::vector< std::vector< float > > &v) |
| GF_API | GfMatrix3f (const GfRotation &rot) |
| Constructor. Initialize matrix from rotation. More... | |
| GF_API | GfMatrix3f (const GfQuatf &rot) |
| Constructor. Initialize matrix from a quaternion. More... | |
| GF_API | GfMatrix3f (const class GfMatrix3d &m) |
| This explicit constructor converts a "double" matrix to a "float" matrix. More... | |
| void | SetRow (int i, const GfVec3f &v) |
| Sets a row of the matrix from a Vec3. More... | |
| void | SetColumn (int i, const GfVec3f &v) |
| Sets a column of the matrix from a Vec3. More... | |
| GfVec3f | GetRow (int i) const |
| Gets a row of the matrix as a Vec3. More... | |
| GfVec3f | GetColumn (int i) const |
| Gets a column of the matrix as a Vec3. More... | |
| GfMatrix3f & | Set (float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) |
| GfMatrix3f & | Set (const float m[3][3]) |
| GfMatrix3f & | SetIdentity () |
| Sets the matrix to the identity matrix. More... | |
| GfMatrix3f & | SetZero () |
| Sets the matrix to zero. More... | |
| GF_API GfMatrix3f & | SetDiagonal (float s) |
| Sets the matrix to s times the identity matrix. More... | |
| GF_API GfMatrix3f & | SetDiagonal (const GfVec3f &) |
Sets the matrix to have diagonal (v[0], v[1], v[2]). More... | |
| GF_API float * | Get (float m[3][3]) const |
| float * | data () |
| const float * | data () const |
| float * | GetArray () |
Returns vector components as an array of float values. More... | |
| const float * | GetArray () const |
Returns vector components as a const array of float values. More... | |
| float * | operator[] (int i) |
| const float * | operator[] (int i) const |
| GF_API bool | operator== (const GfMatrix3d &m) const |
| GF_API bool | operator== (const GfMatrix3f &m) const |
| bool | operator!= (const GfMatrix3d &m) const |
| bool | operator!= (const GfMatrix3f &m) const |
| GF_API GfMatrix3f | GetTranspose () const |
| Returns the transpose of the matrix. More... | |
| GF_API GfMatrix3f | GetInverse (double *det=NULL, double eps=0) const |
| GF_API double | GetDeterminant () const |
| Returns the determinant of the matrix. More... | |
| GF_API bool | Orthonormalize (bool issueWarning=true) |
| GF_API GfMatrix3f | GetOrthonormalized (bool issueWarning=true) const |
| Returns an orthonormalized copy of the matrix. More... | |
| GF_API double | GetHandedness () const |
| bool | IsRightHanded () const |
| bool | IsLeftHanded () const |
| GF_API GfMatrix3f & | operator*= (const GfMatrix3f &m) |
| Post-multiplies matrix m into this matrix. More... | |
| GF_API GfMatrix3f & | operator*= (double) |
| Multiplies the matrix by a float. More... | |
| GF_API GfMatrix3f & | operator+= (const GfMatrix3f &m) |
| Adds matrix m to this matrix. More... | |
| GF_API GfMatrix3f & | operator-= (const GfMatrix3f &m) |
| Subtracts matrix m from this matrix. More... | |
| GF_API GfMatrix3f & | SetScale (float scaleFactor) |
| Sets matrix to specify a uniform scaling by scaleFactor. More... | |
3D Transformation Utilities | |
| GF_API GfMatrix3f & | SetRotate (const GfQuatf &rot) |
| Sets the matrix to specify a rotation equivalent to rot. More... | |
| GF_API GfMatrix3f & | SetRotate (const GfRotation &rot) |
| Sets the matrix to specify a rotation equivalent to rot. More... | |
| GF_API GfMatrix3f & | SetScale (const GfVec3f &scaleFactors) |
| GF_API GfRotation | ExtractRotation () const |
| GF_API GfVec3f | DecomposeRotation (const GfVec3f &axis0, const GfVec3f &axis1, const GfVec3f &axis2) const |
| GF_API GfQuaternion | ExtractRotationQuaternion () const |
Static Public Attributes | |
| static const size_t | numRows = 3 |
| static const size_t | numColumns = 3 |
Friends | |
| class | GfMatrix3d |
| size_t | hash_value (GfMatrix3f const &m) |
| Hash. More... | |
| GfMatrix3f | operator* (const GfMatrix3f &m1, double d) |
| Returns the product of a matrix and a float. More... | |
| GfMatrix3f | operator* (double d, const GfMatrix3f &m) |
| GF_API friend GfMatrix3f | operator- (const GfMatrix3f &m) |
| Returns the unary negation of matrix m. More... | |
| GfMatrix3f | operator+ (const GfMatrix3f &m1, const GfMatrix3f &m2) |
| Adds matrix m2 to m1. More... | |
| GfMatrix3f | operator- (const GfMatrix3f &m1, const GfMatrix3f &m2) |
| Subtracts matrix m2 from m1. More... | |
| GfMatrix3f | operator* (const GfMatrix3f &m1, const GfMatrix3f &m2) |
| Multiplies matrix m1 by m2. More... | |
| GfMatrix3f | operator/ (const GfMatrix3f &m1, const GfMatrix3f &m2) |
Divides matrix m1 by m2 (that is, m1 * inv(m2)). More... | |
| GfVec3f | operator* (const GfMatrix3f &m, const GfVec3f &vec) |
| Returns the product of a matrix m and a column vector vec. More... | |
| GfVec3f | operator* (const GfVec3f &vec, const GfMatrix3f &m) |
| Returns the product of row vector vec and a matrix m. More... | |
Stores a 3x3 matrix of float elements. A basic type.
Matrices are defined to be in row-major order, so matrix[i][j] indexes the element in the i th row and the j th column.
Three methods, SetRotate(), SetScale(), and ExtractRotation(), interpret a GfMatrix3f as a 3D transformation. By convention, vectors are treated primarily as row vectors, implying the following:
Definition at line 64 of file matrix3f.h.
| typedef float GfMatrix3f::ScalarType |
Definition at line 67 of file matrix3f.h.
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Default constructor. Leaves the matrix component values undefined.
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Constructor. Initializes the matrix from 9 independent float values, specified in row-major order. For example, parameter m10 specifies the value in row 1 and column 0.
Definition at line 78 of file matrix3f.h.
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Constructor. Initializes the matrix from a 3x3 array of float values, specified in row-major order.
Definition at line 88 of file matrix3f.h.
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Constructor. Explicitly initializes the matrix to s times the identity matrix.
Definition at line 94 of file matrix3f.h.
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This explicit constructor initializes the matrix to s times the identity matrix.
Definition at line 100 of file matrix3f.h.
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Constructor. Explicitly initializes the matrix to diagonal form, with the i th element on the diagonal set to v[i].
Definition at line 106 of file matrix3f.h.
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Constructor. Initialize the matrix from a vector of vectors of double. The vector is expected to be 3x3. If it is too big, only the first 3 rows and/or columns will be used. If it is too small, uninitialized elements will be filled in with the corresponding elements from an identity matrix.
Constructor. Initialize the matrix from a vector of vectors of float. The vector is expected to be 3x3. If it is too big, only the first 3 rows and/or columns will be used. If it is too small, uninitialized elements will be filled in with the corresponding elements from an identity matrix.
| GF_API GfMatrix3f::GfMatrix3f | ( | const GfRotation & | rot | ) |
Constructor. Initialize matrix from rotation.
Constructor. Initialize matrix from a quaternion.
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This explicit constructor converts a "double" matrix to a "float" matrix.
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Returns raw access to components of matrix as an array of float values. Components are in row-major order.
Definition at line 216 of file matrix3f.h.
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Returns const raw access to components of matrix as an array of float values. Components are in row-major order.
Definition at line 222 of file matrix3f.h.
| GF_API GfVec3f GfMatrix3f::DecomposeRotation | ( | const GfVec3f & | axis0, |
| const GfVec3f & | axis1, | ||
| const GfVec3f & | axis2 | ||
| ) | const |
Decompose the rotation corresponding to this matrix about 3 orthogonal axes. If the axes are not orthogonal, warnings will be spewed.
This is a convenience method that is equivalent to calling ExtractRotation().Decompose().
| GF_API GfRotation GfMatrix3f::ExtractRotation | ( | ) | const |
Returns the rotation corresponding to this matrix. This works well only if the matrix represents a rotation.
For good results, consider calling Orthonormalize() before calling this method.
| GF_API GfQuaternion GfMatrix3f::ExtractRotationQuaternion | ( | ) | const |
Returns the quaternion corresponding to this matrix. This works well only if the matrix represents a rotation.
For good results, consider calling Orthonormalize() before calling this method.
Fills a 3x3 array of float values with the values in the matrix, specified in row-major order.
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Returns vector components as an array of float values.
Definition at line 227 of file matrix3f.h.
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Returns vector components as a const array of float values.
Definition at line 232 of file matrix3f.h.
Gets a column of the matrix as a Vec3.
Definition at line 160 of file matrix3f.h.
| GF_API double GfMatrix3f::GetDeterminant | ( | ) | const |
Returns the determinant of the matrix.
| GF_API double GfMatrix3f::GetHandedness | ( | ) | const |
Returns the sign of the determinant of the matrix, i.e. 1 for a right-handed matrix, -1 for a left-handed matrix, and 0 for a singular matrix.
| GF_API GfMatrix3f GfMatrix3f::GetInverse | ( | double * | det = NULL, |
| double | eps = 0 |
||
| ) | const |
Returns the inverse of the matrix, or FLT_MAX * SetIdentity() if the matrix is singular. (FLT_MAX is the largest value a float can have, as defined by the system.) The matrix is considered singular if the determinant is less than or equal to the optional parameter eps. If det is non-null, *det is set to the determinant.
| GF_API GfMatrix3f GfMatrix3f::GetOrthonormalized | ( | bool | issueWarning = true | ) | const |
Returns an orthonormalized copy of the matrix.
Gets a row of the matrix as a Vec3.
Definition at line 155 of file matrix3f.h.
| GF_API GfMatrix3f GfMatrix3f::GetTranspose | ( | ) | const |
Returns the transpose of the matrix.
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Returns true if the vectors in matrix form a left-handed coordinate system.
Definition at line 328 of file matrix3f.h.
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Returns true if the vectors in the matrix form a right-handed coordinate system.
Definition at line 322 of file matrix3f.h.
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Tests for element-wise matrix inequality. All elements must match exactly for matrices to be considered equal.
Definition at line 273 of file matrix3f.h.
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Tests for element-wise matrix inequality. All elements must match exactly for matrices to be considered equal.
Definition at line 279 of file matrix3f.h.
| GF_API GfMatrix3f& GfMatrix3f::operator*= | ( | const GfMatrix3f & | m | ) |
Post-multiplies matrix m into this matrix.
| GF_API GfMatrix3f& GfMatrix3f::operator*= | ( | double | ) |
Multiplies the matrix by a float.
| GF_API GfMatrix3f& GfMatrix3f::operator+= | ( | const GfMatrix3f & | m | ) |
Adds matrix m to this matrix.
| GF_API GfMatrix3f& GfMatrix3f::operator-= | ( | const GfMatrix3f & | m | ) |
Subtracts matrix m from this matrix.
| GF_API bool GfMatrix3f::operator== | ( | const GfMatrix3d & | m | ) | const |
Tests for element-wise matrix equality. All elements must match exactly for matrices to be considered equal.
| GF_API bool GfMatrix3f::operator== | ( | const GfMatrix3f & | m | ) | const |
Tests for element-wise matrix equality. All elements must match exactly for matrices to be considered equal.
Accesses an indexed row i of the matrix as an array of 3 float values so that standard indexing (such as m[0][1]) works correctly.
Definition at line 239 of file matrix3f.h.
Accesses an indexed row i of the matrix as an array of 3 float values so that standard indexing (such as m[0][1]) works correctly.
Definition at line 244 of file matrix3f.h.
| GF_API bool GfMatrix3f::Orthonormalize | ( | bool | issueWarning = true | ) |
Makes the matrix orthonormal in place. This is an iterative method that is much more stable than the previous cross/cross method. If the iterative method does not converge, a warning is issued.
Returns true if the iteration converged, false otherwise. Leaves any translation part of the matrix unchanged. If issueWarning is true, this method will issue a warning if the iteration does not converge, otherwise it will be silent.
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Sets the matrix from 9 independent float values, specified in row-major order. For example, parameter m10 specifies the value in row 1 and column 0.
Definition at line 167 of file matrix3f.h.
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Sets the matrix from a 3x3 array of float values, specified in row-major order.
Definition at line 178 of file matrix3f.h.
Sets a column of the matrix from a Vec3.
Definition at line 148 of file matrix3f.h.
| GF_API GfMatrix3f& GfMatrix3f::SetDiagonal | ( | float | s | ) |
Sets the matrix to s times the identity matrix.
| GF_API GfMatrix3f& GfMatrix3f::SetDiagonal | ( | const GfVec3f & | ) |
Sets the matrix to have diagonal (v[0], v[1], v[2]).
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Sets the matrix to the identity matrix.
Definition at line 192 of file matrix3f.h.
| GF_API GfMatrix3f& GfMatrix3f::SetRotate | ( | const GfQuatf & | rot | ) |
Sets the matrix to specify a rotation equivalent to rot.
| GF_API GfMatrix3f& GfMatrix3f::SetRotate | ( | const GfRotation & | rot | ) |
Sets the matrix to specify a rotation equivalent to rot.
Sets a row of the matrix from a Vec3.
Definition at line 141 of file matrix3f.h.
| GF_API GfMatrix3f& GfMatrix3f::SetScale | ( | float | scaleFactor | ) |
Sets matrix to specify a uniform scaling by scaleFactor.
| GF_API GfMatrix3f& GfMatrix3f::SetScale | ( | const GfVec3f & | scaleFactors | ) |
Sets the matrix to specify a nonuniform scaling in x, y, and z by the factors in vector scaleFactors.
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Sets the matrix to zero.
Definition at line 197 of file matrix3f.h.
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Definition at line 470 of file matrix3f.h.
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Hash.
Definition at line 247 of file matrix3f.h.
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Returns the product of a matrix and a float.
Definition at line 341 of file matrix3f.h.
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Definition at line 349 of file matrix3f.h.
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Multiplies matrix m1 by m2.
Definition at line 383 of file matrix3f.h.
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Returns the product of a matrix m and a column vector vec.
Definition at line 397 of file matrix3f.h.
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Returns the product of row vector vec and a matrix m.
Definition at line 404 of file matrix3f.h.
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Adds matrix m2 to m1.
Definition at line 367 of file matrix3f.h.
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Returns the unary negation of matrix m.
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Subtracts matrix m2 from m1.
Definition at line 375 of file matrix3f.h.
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Divides matrix m1 by m2 (that is, m1 * inv(m2)).
Definition at line 391 of file matrix3f.h.
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Definition at line 70 of file matrix3f.h.
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Definition at line 69 of file matrix3f.h.