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HdLight Class Reference

#include <light.h>

+ Inheritance diagram for HdLight:

Public Types

enum  DirtyBits : HdDirtyBits {
  Clean = 0, DirtyTransform = 1 << 0, DirtyParams = 1 << 1, DirtyShadowParams = 1 << 2,
  DirtyCollection = 1 << 3, DirtyResource = 1 << 4, AllDirty
}
 

Public Member Functions

HD_API HdLight (SdfPath const &id)
 
HD_API ~HdLight () override
 
- Public Member Functions inherited from HdSprim
HD_API HdSprim (SdfPath const &id)
 
virtual HD_API ~HdSprim ()
 
SdfPath constGetId () const
 
virtual void Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
 
virtual HD_API void Finalize (HdRenderParam *renderParam)
 
virtual HdDirtyBits GetInitialDirtyBitsMask () const =0
 

Detailed Description

A light model, used in conjunction with HdRenderPass.

Definition at line 82 of file light.h.

Member Enumeration Documentation

Enumerator
Clean 
DirtyTransform 
DirtyParams 
DirtyShadowParams 
DirtyCollection 
DirtyResource 
AllDirty 

Definition at line 91 of file light.h.

Constructor & Destructor Documentation

HD_API HdLight::HdLight ( SdfPath const id)
HD_API HdLight::~HdLight ( )
override

The documentation for this class was generated from the following file: