HDK
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#include <renderPassState.h>
Camera and framing state | |
using | ClipPlanesVector = std::vector< GfVec4d > |
HD_API void | SetCameraAndFraming (HdCamera const *camera, CameraUtilFraming const &framing, const std::pair< bool, CameraUtilConformWindowPolicy > &overrideWindowPolicy) |
HdCamera const * | GetCamera () const |
Get camera. More... | |
const CameraUtilFraming & | GetFraming () const |
const std::pair< bool, CameraUtilConformWindowPolicy > & | GetOverrideWindowPolicy () const |
HD_API CameraUtilConformWindowPolicy | GetWindowPolicy () const |
HD_API void | SetCameraAndViewport (HdCamera const *camera, GfVec4d const &viewport) |
HD_API GfMatrix4d | GetWorldToViewMatrix () const |
HD_API GfMatrix4d | GetProjectionMatrix () const |
GfVec4f const & | GetViewport () const |
HD_API ClipPlanesVector const & | GetClipPlanes () const |
GfMatrix4d | GetCullMatrix () const |
Render pipeline state | |
enum | ColorMask { ColorMaskNone, ColorMaskRGB, ColorMaskRGBA } |
Set the attachments for this renderpass to render into. More... | |
HdCamera const * | _camera |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _viewport |
Set the attachments for this renderpass to render into. More... | |
CameraUtilFraming | _framing |
Set the attachments for this renderpass to render into. More... | |
std::pair< bool, CameraUtilConformWindowPolicy > | _overrideWindowPolicy |
Set the attachments for this renderpass to render into. More... | |
GfMatrix4d | _cullMatrix |
Set the attachments for this renderpass to render into. More... | |
GfMatrix4d | _worldToViewMatrix |
Set the attachments for this renderpass to render into. More... | |
GfMatrix4d | _projectionMatrix |
Set the attachments for this renderpass to render into. More... | |
ClipPlanesVector | _clipPlanes |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _overrideColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _wireframeColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _pointColor |
Set the attachments for this renderpass to render into. More... | |
float | _pointSize |
Set the attachments for this renderpass to render into. More... | |
bool | _lightingEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _clippingEnabled |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _maskColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _indicatorColor |
Set the attachments for this renderpass to render into. More... | |
float | _pointSelectedSize |
Set the attachments for this renderpass to render into. More... | |
float | _alphaThreshold |
Set the attachments for this renderpass to render into. More... | |
float | _tessLevel |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | _drawRange |
Set the attachments for this renderpass to render into. More... | |
bool | _depthBiasUseDefault |
Set the attachments for this renderpass to render into. More... | |
bool | _depthBiasEnabled |
Set the attachments for this renderpass to render into. More... | |
float | _depthBiasConstantFactor |
Set the attachments for this renderpass to render into. More... | |
float | _depthBiasSlopeFactor |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | _depthFunc |
Set the attachments for this renderpass to render into. More... | |
bool | _depthMaskEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _depthTestEnabled |
Set the attachments for this renderpass to render into. More... | |
HdCullStyle | _cullStyle |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | _stencilFunc |
Set the attachments for this renderpass to render into. More... | |
int | _stencilRef |
Set the attachments for this renderpass to render into. More... | |
int | _stencilMask |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilFailOp |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilZFailOp |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilZPassOp |
Set the attachments for this renderpass to render into. More... | |
bool | _stencilEnabled |
Set the attachments for this renderpass to render into. More... | |
float | _lineWidth |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | _blendColorOp |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendColorSrcFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendColorDstFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | _blendAlphaOp |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendAlphaSrcFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendAlphaDstFactor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _blendConstantColor |
Set the attachments for this renderpass to render into. More... | |
bool | _blendEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _alphaToCoverageEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _colorMaskUseDefault |
Set the attachments for this renderpass to render into. More... | |
std::vector< ColorMask > | _colorMasks |
Set the attachments for this renderpass to render into. More... | |
HdRenderPassAovBindingVector | _aovBindings |
Set the attachments for this renderpass to render into. More... | |
HdRenderPassAovBindingVector | _aovInputBindings |
Set the attachments for this renderpass to render into. More... | |
bool | _useMultiSampleAov |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAovBindings (HdRenderPassAovBindingVector const &aovBindings) |
Set the attachments for this renderpass to render into. More... | |
HD_API HdRenderPassAovBindingVector const & | GetAovBindings () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAovInputBindings (HdRenderPassAovBindingVector const &aovBindings) |
Set the AOVs that this renderpass needs to read from. More... | |
HD_API HdRenderPassAovBindingVector const & | GetAovInputBindings () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetUseAovMultiSample (bool state) |
HD_API bool | GetUseAovMultiSample () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetCullStyle (HdCullStyle cullStyle) |
Set the attachments for this renderpass to render into. More... | |
HD_API HdCullStyle | GetCullStyle () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAlphaThreshold (float alphaThreshold) |
Set the attachments for this renderpass to render into. More... | |
float | GetAlphaThreshold () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetTessLevel (float level) |
Set the attachments for this renderpass to render into. More... | |
float | GetTessLevel () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDrawingRange (GfVec2f const &drawRange) |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | GetDrawingRange () const |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | GetDrawingRangeNDC () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBiasUseDefault (bool useDefault) |
Set the attachments for this renderpass to render into. More... | |
bool | GetDepthBiasUseDefault () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBiasEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetDepthBiasEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBias (float constantFactor, float slopeFactor) |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthFunc (HdCompareFunction depthFunc) |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | GetDepthFunc () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetEnableDepthMask (bool state) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetEnableDepthMask () |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetEnableDepthTest (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetEnableDepthTest () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetStencil (HdCompareFunction func, int ref, int mask, HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass) |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | GetStencilFunc () const |
Set the attachments for this renderpass to render into. More... | |
int | GetStencilRef () const |
Set the attachments for this renderpass to render into. More... | |
int | GetStencilMask () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilFailOp () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilDepthFailOp () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilDepthPassOp () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetStencilEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetStencilEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetLineWidth (float width) |
Set the attachments for this renderpass to render into. More... | |
float | GetLineWidth () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlend (HdBlendOp colorOp, HdBlendFactor colorSrcFactor, HdBlendFactor colorDstFactor, HdBlendOp alphaOp, HdBlendFactor alphaSrcFactor, HdBlendFactor alphaDstFactor) |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | GetBlendColorOp () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendColorSrcFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendColorDstFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | GetBlendAlphaOp () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendAlphaSrcFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendAlphaDstFactor () |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlendConstantColor (GfVec4f const &color) |
Set the attachments for this renderpass to render into. More... | |
const GfVec4f & | GetBlendConstantColor () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlendEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAlphaToCoverageEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetAlphaToCoverageEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetColorMaskUseDefault (bool useDefault) |
Set the attachments for this renderpass to render into. More... | |
bool | GetColorMaskUseDefault () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetColorMasks (std::vector< ColorMask > const &masks) |
Set the attachments for this renderpass to render into. More... | |
std::vector< ColorMask > const & | GetColorMasks () const |
Set the attachments for this renderpass to render into. More... | |
A set of rendering parameters used among render passes.
Parameters are expressed as GL states, uniforms or shaders.
Definition at line 60 of file renderPassState.h.
using HdRenderPassState::ClipPlanesVector = std::vector<GfVec4d> |
Camera setter API
Sets the camera transform (aka view inverse matrix) and physical parameters, the framing information and a possible overide value for the window policy used to conform the camera frustum if its aspect ratio is not matching the display window.
Note: using std::pair<bool, ...> here instead of std::optional<...> since the latter is only available in C++17 or later.
Definition at line 79 of file renderPassState.h.
Set the attachments for this renderpass to render into.
Enumerator | |
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ColorMaskNone | |
ColorMaskRGB | |
ColorMaskRGBA |
Definition at line 325 of file renderPassState.h.
HD_API HdRenderPassState::HdRenderPassState | ( | ) |
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Set the attachments for this renderpass to render into.
Definition at line 241 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 319 of file renderPassState.h.
HD_API HdRenderPassAovBindingVector const& HdRenderPassState::GetAovBindings | ( | ) | const |
Set the attachments for this renderpass to render into.
HD_API HdRenderPassAovBindingVector const& HdRenderPassState::GetAovInputBindings | ( | ) | const |
Set the attachments for this renderpass to render into.
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Set the attachments for this renderpass to render into.
Definition at line 310 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 308 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 309 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 307 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 305 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 306 of file renderPassState.h.
Set the attachments for this renderpass to render into.
Definition at line 313 of file renderPassState.h.
Get camera.
Definition at line 99 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 209 of file renderPassState.h.
HD_API ClipPlanesVector const& HdRenderPassState::GetClipPlanes | ( | ) | const |
Camera setter API
Sets the camera transform (aka view inverse matrix) and physical parameters, the framing information and a possible overide value for the window policy used to conform the camera frustum if its aspect ratio is not matching the display window.
Note: using std::pair<bool, ...> here instead of std::optional<...> since the latter is only available in C++17 or later.
Set the attachments for this renderpass to render into.
Definition at line 333 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 323 of file renderPassState.h.
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Camera setter API
Sets the camera transform (aka view inverse matrix) and physical parameters, the framing information and a possible overide value for the window policy used to conform the camera frustum if its aspect ratio is not matching the display window.
Note: using std::pair<bool, ...> here instead of std::optional<...> since the latter is only available in C++17 or later.
Definition at line 160 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 237 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 261 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 257 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 268 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 249 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 250 of file renderPassState.h.
HD_API bool HdRenderPassState::GetEnableDepthMask | ( | ) |
Set the attachments for this renderpass to render into.
HD_API bool HdRenderPassState::GetEnableDepthTest | ( | ) | const |
Set the attachments for this renderpass to render into.
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Get framing information determining how the filmback plane maps to pixels.
Definition at line 104 of file renderPassState.h.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 184 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 205 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 296 of file renderPassState.h.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 180 of file renderPassState.h.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 170 of file renderPassState.h.
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The override value for the window policy to conform the camera frustum that can be specified by the application.
Definition at line 109 of file renderPassState.h.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 190 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 200 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 195 of file renderPassState.h.
HD_API GfMatrix4d HdRenderPassState::GetProjectionMatrix | ( | ) | const |
It is expected that an HdCamera was specified that has physically based attributes. The projection matrix is computed from those attributes and the conform window policy is applied.
For backwards compatibility with scene and render delegates: if the HdCamera has no physically based attributes (more precisely, the scene delegate provided a VtValue for focalLength that is either empty or 1.0f), the HdCamera's projection matrix is used. The HdRenderPassState also has a fallback value for the projection matrix that is used if no HdCamera was specified, that can be set with, e.g.g, HdStRenderPassState::SetCameraFramingState.
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Set the attachments for this renderpass to render into.
Definition at line 287 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 288 of file renderPassState.h.
HD_API bool HdRenderPassState::GetStencilEnabled | ( | ) | const |
Set the attachments for this renderpass to render into.
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Set the attachments for this renderpass to render into.
Definition at line 286 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 283 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 285 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 284 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 245 of file renderPassState.h.
HD_API bool HdRenderPassState::GetUseAovMultiSample | ( | ) | const |
Set the attachments for this renderpass to render into.
Only use when clients did not specify a camera framing.
Definition at line 155 of file renderPassState.h.
HD_API CameraUtilConformWindowPolicy HdRenderPassState::GetWindowPolicy | ( | ) | const |
The resolved window policy to conform the camera frustum. This is either the override value specified by the application or the value from the scene delegate's camera.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 176 of file renderPassState.h.
HD_API GfMatrix4d HdRenderPassState::GetWorldToViewMatrix | ( | ) | const |
Camera getter API
For backwards compatibility, use the worldToView matrix of the HdCamera if given. Otherwise, use the HdCamera's transform.
The HdRenderPassState also has a fallback value for the view matrix that is used if no HdCamera was specified, that can be set with, e.g.g, HdStRenderPassState::SetCameraFramingState.
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Schedule to update renderPassState parameters. e.g. camera matrix, override color, id blend factor. Prepare, called once per frame after the sync phase, but prior to the commit phase.
Reimplemented in HdStRenderPassState.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetAovBindings | ( | HdRenderPassAovBindingVector const & | aovBindings | ) |
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetAovInputBindings | ( | HdRenderPassAovBindingVector const & | aovBindings | ) |
Set the AOVs that this renderpass needs to read from.
HD_API void HdRenderPassState::SetBlend | ( | HdBlendOp | colorOp, |
HdBlendFactor | colorSrcFactor, | ||
HdBlendFactor | colorDstFactor, | ||
HdBlendOp | alphaOp, | ||
HdBlendFactor | alphaSrcFactor, | ||
HdBlendFactor | alphaDstFactor | ||
) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetCameraAndFraming | ( | HdCamera const * | camera, |
CameraUtilFraming const & | framing, | ||
const std::pair< bool, CameraUtilConformWindowPolicy > & | overrideWindowPolicy | ||
) |
Camera setter API
Sets the camera transform (aka view inverse matrix) and physical parameters, the framing information and a possible overide value for the window policy used to conform the camera frustum if its aspect ratio is not matching the display window.
Note: using std::pair<bool, ...> here instead of std::optional<...> since the latter is only available in C++17 or later.
HD_API void HdRenderPassState::SetCameraAndViewport | ( | HdCamera const * | camera, |
GfVec4d const & | viewport | ||
) |
Camera setter API The view, projection and clipping plane info of the camera will be used.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetCullStyle | ( | HdCullStyle | cullStyle | ) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetDepthFunc | ( | HdCompareFunction | depthFunc | ) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
XXX: Hacky way of disabling lighting.
Set the attachments for this renderpass to render into.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set a point color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set the point size for selected points.
HD_API void HdRenderPassState::SetStencil | ( | HdCompareFunction | func, |
int | ref, | ||
int | mask, | ||
HdStencilOp | fail, | ||
HdStencilOp | zfail, | ||
HdStencilOp | zpass | ||
) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Returns true if the render pass wants to render into the multi-sample aovs. Returns false if the render wants to render into the resolve aovs.
Set a wireframe color for rendering where the R, G and B components are the color and the alpha component is the blend value
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Set the attachments for this renderpass to render into.
Definition at line 372 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 409 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 414 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 415 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 404 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 402 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 403 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 401 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 399 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 400 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 405 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 406 of file renderPassState.h.
Set the attachments for this renderpass to render into.
Definition at line 339 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 363 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 353 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 412 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 411 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 343 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 384 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 378 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 377 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 379 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 376 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 380 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 381 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 382 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 374 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 341 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 366 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 362 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 396 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 365 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 358 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 342 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 360 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 367 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 361 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 350 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 393 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 390 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 387 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 389 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 388 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 391 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 392 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 373 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 416 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 340 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 359 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 347 of file renderPassState.h.