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Deprecated List
Group Binding Geometry Prims to Materials
This API is now deprecated. Please use UsdShadeMaterialBindingAPI instead.
Group Binding materials to subsets
This API is now deprecated. Please use the equivalent API available on UsdShadeMaterialBindingAPI.
Member GA_Primitive::edgeApply (GA_EdgeApplyFunc apply, void *data=nullptr) const
Use iterateEdges instead.
Member GA_Primitive::edgeApplyIndex (GA_EdgeApplyIndexFunc apply, void *data=nullptr) const
Use iterateEdgesByVertex instead.
Member GA_Primitive::getPrimitiveId () const
This method is only for transitional backward compatibility for the HDK and will be removed in a future release. TODO: Should be pure virtual here, overwritten at GEO_Primitive.
Member GfRange1d::ExtendBy (double point)
Use UnionWith() instead.
Member GfRange1d::ExtendBy (const GfRange1d &range)
Use UnionWith() instead.
Member GfRange1d::Intersection (const GfRange1d &b)
Use IntersectWith() instead.
Member GfRange1d::Intersection (const GfRange1d &a, const GfRange1d &b)
Use GetIntersection() instead.
Member GfRange1d::IsInside (double point) const
Use Contains() instead.
Member GfRange1d::IsInside (const GfRange1d &range) const
Use Contains() instead.
Member GfRange1d::Union (const GfRange1d &a, const GfRange1d &b)
Use GetUnion() instead.
Member GfRange1d::Union (const GfRange1d &b)
Use UnionWith() instead.
Member GfRange1d::Union (double b)
Use UnionWith() instead.
Member GfRange1f::ExtendBy (float point)
Use UnionWith() instead.
Member GfRange1f::ExtendBy (const GfRange1f &range)
Use UnionWith() instead.
Member GfRange1f::Intersection (const GfRange1f &a, const GfRange1f &b)
Use GetIntersection() instead.
Member GfRange1f::Intersection (const GfRange1f &b)
Use IntersectWith() instead.
Member GfRange1f::IsInside (float point) const
Use Contains() instead.
Member GfRange1f::IsInside (const GfRange1f &range) const
Use Contains() instead.
Member GfRange1f::Union (const GfRange1f &a, const GfRange1f &b)
Use GetUnion() instead.
Member GfRange1f::Union (const GfRange1f &b)
Use UnionWith() instead.
Member GfRange1f::Union (float b)
Use UnionWith() instead.
Member GfRange2d::ExtendBy (const GfVec2d &point)
Use UnionWith() instead.
Member GfRange2d::ExtendBy (const GfRange2d &range)
Use UnionWith() instead.
Member GfRange2d::Intersection (const GfRange2d &a, const GfRange2d &b)
Use GetIntersection() instead.
Member GfRange2d::Intersection (const GfRange2d &b)
Use IntersectWith() instead.
Member GfRange2d::IsInside (const GfVec2d &point) const
Use Contains() instead.
Member GfRange2d::IsInside (const GfRange2d &range) const
Use Contains() instead.
Member GfRange2d::Union (const GfVec2d &b)
Use UnionWith() instead.
Member GfRange2d::Union (const GfRange2d &a, const GfRange2d &b)
Use GetUnion() instead.
Member GfRange2d::Union (const GfRange2d &b)
Use UnionWith() instead.
Member GfRange2f::ExtendBy (const GfVec2f &point)
Use UnionWith() instead.
Member GfRange2f::ExtendBy (const GfRange2f &range)
Use UnionWith() instead.
Member GfRange2f::Intersection (const GfRange2f &a, const GfRange2f &b)
Use GetIntersection() instead.
Member GfRange2f::Intersection (const GfRange2f &b)
Use IntersectWith() instead.
Member GfRange2f::IsInside (const GfVec2f &point) const
Use Contains() instead.
Member GfRange2f::IsInside (const GfRange2f &range) const
Use Contains() instead.
Member GfRange2f::Union (const GfRange2f &a, const GfRange2f &b)
Use GetUnion() instead.
Member GfRange2f::Union (const GfRange2f &b)
Use UnionWith() instead.
Member GfRange2f::Union (const GfVec2f &b)
Use UnionWith() instead.
Member GfRange3d::ExtendBy (const GfVec3d &point)
Use UnionWith() instead.
Member GfRange3d::ExtendBy (const GfRange3d &range)
Use UnionWith() instead.
Member GfRange3d::Intersection (const GfRange3d &a, const GfRange3d &b)
Use GetIntersection() instead.
Member GfRange3d::Intersection (const GfRange3d &b)
Use IntersectWith() instead.
Member GfRange3d::IsInside (const GfVec3d &point) const
Use Contains() instead.
Member GfRange3d::IsInside (const GfRange3d &range) const
Use Contains() instead.
Member GfRange3d::Union (const GfRange3d &a, const GfRange3d &b)
Use GetUnion() instead.
Member GfRange3d::Union (const GfRange3d &b)
Use UnionWith() instead.
Member GfRange3d::Union (const GfVec3d &b)
Use UnionWith() instead.
Member GfRange3f::ExtendBy (const GfVec3f &point)
Use UnionWith() instead.
Member GfRange3f::ExtendBy (const GfRange3f &range)
Use UnionWith() instead.
Member GfRange3f::Intersection (const GfRange3f &a, const GfRange3f &b)
Use GetIntersection() instead.
Member GfRange3f::Intersection (const GfRange3f &b)
Use IntersectWith() instead.
Member GfRange3f::IsInside (const GfVec3f &point) const
Use Contains() instead.
Member GfRange3f::IsInside (const GfRange3f &range) const
Use Contains() instead.
Member GfRange3f::Union (const GfRange3f &a, const GfRange3f &b)
Use GetUnion() instead.
Member GfRange3f::Union (const GfRange3f &b)
Use UnionWith() instead.
Member GfRange3f::Union (const GfVec3f &b)
Use UnionWith() instead.
Member GfRect2i::Intersect (const GfRect2i &that) const
Use GetIntersection() instead
Member GfRect2i::Union (const GfRect2i &that) const
Use GetUnion() instead.
Class GusdVisitor
This is being replaced with the more performant GusdUSD_Traverse. See GusdUSD_CustomTraverse for GusdUSD_Traverse implementation that roughly approximates the same configurations supported by this class.
Member IMG_File::jumpToFrame (int frame)
For image files that contain more than one image, such as a movie file, jump to a particular frame in the movie and reset for reading the scanlines of the new frame
Member IMG_File::readImage (void *data, int flip=0, int scaninc=0)
The following methods read/write a whole raster. Unless the scanline increment is passed in, the stat structure will be used to determine the scanline size. Beware if you're using translators... Use readImages() and writeImages() instead.
Member IMG_File::writeImage (void *data, int flip=0, int scaninc=0)
Member IMG_Stat::getFPS () const
the FPS for frame playback.
Member IMG_Stat::getNumFrames () const
the number of frames in the file. Mostly for movie formats.
Member IMG_Stat::setFPS (fpreal fps)
the FPS for frame playback.
Member IMG_Stat::setNumFrames (int nf)
the number of frames in the file. Mostly for movie formats.
Member OP_Parameters::getVariableString (int index, UT_String &value, int thread)
Please override evalVariableValue() above instead
Member OP_Parameters::getVariableValue (int index, int thread)
Please override the evalVariableValue() above instead
Class openvdb::OPENVDB_VERSION_NAME::IllegalValueException
Use ValueError instead.
Member openvdb::OPENVDB_VERSION_NAME::points::AttributeArray::compress ()=0
Previously this compressed the attribute array, now it does nothing.
Member openvdb::OPENVDB_VERSION_NAME::points::AttributeArray::decompress ()=0
Previously this uncompressed the attribute array, now it does nothing.
Member openvdb::OPENVDB_VERSION_NAME::points::AttributeArray::isCompressed () const
Previously this returned true if the array was compressed, now it always returns false.
Member openvdb::OPENVDB_VERSION_NAME::points::AttributeArray::set (const Index n, const AttributeArray &sourceArray, const Index sourceIndex)=0
From ABI 6 on, use copyValues() with source-target index pairs.
Member openvdb::OPENVDB_VERSION_NAME::tools::fillWithSpheres (const GridT &grid, std::vector< openvdb::Vec4s > &spheres, int maxSphereCount, bool overlapping, float minRadius, float maxRadius, float isovalue, int instanceCount, InterrupterT *interrupter)
Use the sphereCount overload instead.
Member openvdb::OPENVDB_VERSION_NAME::tools::fillWithSpheres (const GridT &grid, std::vector< openvdb::Vec4s > &spheres, int maxSphereCount, bool overlapping, float minRadius, float maxRadius, float isovalue, int instanceCount, InterrupterT *interrupter)
Use the sphereCount overload instead.
Group Payload Authoring
This API is now deprecated. Please use the HasAuthoredPayloads and the UsdPayloads API returned from GetPayloads() to query and author payloads instead.
Member TfDiagnosticMgr::EraseError (ErrorIterator i)
Use TfErrorMark instead.
Member UsdAttribute::HasAuthoredValueOpinion () const
This method is deprecated because it returns true even when an attribute is blocked. Please use HasAuthoredValue() instead. If you truly need to know whether the attribute has any authored value opinions, including blocks, you can make the following query: attr.GetResolveInfo().HasAuthoredValueOpinion()
Member UsdAttributeQuery::HasAuthoredValueOpinion () const
This method is deprecated because it returns true even when an attribute is blocked. Please use HasAuthoredValue() instead. If you truly need to know whether the attribute has any authored value opinions, including blocks, you can make the following query: query.GetAttribute().GetResolveInfo().HasAuthoredValueOpinion()
Class UsdGeomImageable
Imageable also provides API for accessing primvars, which has been moved to the UsdGeomPrimvarsAPI schema, because primvars can now be applied on non-Imageable prim types. This API is planned to be removed, UsdGeomPrimvarsAPI should be used directly instead.
Member UsdGeomImageable::CreatePrimvar (const TfToken &attrName, const SdfValueTypeName &typeName, const TfToken &interpolation=TfToken(), int elementSize=-1) const
Please use UsdGeomPrimvarsAPI::CreatePrimvar() instead.
Member UsdGeomImageable::GetAuthoredPrimvars () const
Please use UsdGeomPrimvarsAPI::GetAuthoredPrimvars() instead.
Member UsdGeomImageable::GetPrimvar (const TfToken &name) const
Please use UsdGeomPrimvarsAPI::GetPrimvar() instead.
Member UsdGeomImageable::GetPrimvars () const
Please use UsdGeomPrimvarsAPI::GetPrimvars() instead.
Member UsdGeomImageable::HasPrimvar (const TfToken &name) const
Please use UsdGeomPrimvarsAPI::HasPrimvar() instead.
Member UsdHydraTokensType::displayLookBxdf
This has been deprecated in favor of the glslfx:surface output.
Member UsdPrim::ClearPayload () const
Clears the payload at the current EditTarget for this prim. Return false if the payload could not be cleared.
Member UsdPrim::HasPayload () const
Return true if a payload is present on this prim.
Member UsdPrim::SetPayload (const SdfPayload &payload) const
Author payload metadata for this prim at the current edit target. Return true on success, false if the value could not be set.
Member UsdPrim::SetPayload (const std::string &assetPath, const SdfPath &primPath) const
Shorthand for SetPayload(SdfPayload(assetPath, primPath)).
Member UsdPrim::SetPayload (const SdfLayerHandle &layer, const SdfPath &primPath) const
Shorthand for SetPayload(SdfPayload(layer->GetIdentifier(), primPath)).
Class UsdRiRisBxdf
Specialized RIS shader schemas have been deprecated in favor of all shader prims being simple UsdShadeShader. Represents a ris bxdf object. One of these is assigned at one time.
Class UsdRiRisObject
Specialized RIS shader schemas have been deprecated in favor of all shader prims being simple UsdShadeShader. Represents a ris object with connectable parameters.
Class UsdRiRisOslPattern
Specialized RIS shader schemas have been deprecated in favor of all shader prims being simple UsdShadeShader. Represents a ris osl pattern object.
Class UsdRiRisPattern
Specialized RIS shader schemas have been deprecated in favor of all shader prims being simple UsdShadeShader. Represents a ris pattern object. Multiple of these can be assigned.
Member UsdShadeConnectableAPI::_ConnectToSource (UsdProperty const &shadingProp, UsdShadeInput const &sourceInput, TfToken const &renderTarget)
Connect the given shading property to the given source input.
Member UsdShadeConnectableAPI::AreBidirectionalInterfaceConnectionsEnabled ()
Member UsdShadeMaterial::Bind (const UsdPrim &prim) const
Create a Material-binding relationship on prim and target it to this Material prim
Member UsdShadeMaterial::CreateMaterialBindSubset (const UsdGeomImageable &geom, const TfToken &subsetName, const VtIntArray &indices, const TfToken &elementType=UsdGeomTokens->face)
Creates a GeomSubset named subsetName with element type, elementType and familyName materialBind below the given imageable prim, geom.
Member UsdShadeMaterial::GetBindingRel (const UsdPrim &prim)
Direct access to the binding relationship for prim, if it has already been created.
Member UsdShadeMaterial::GetBoundMaterial (const UsdPrim &prim)
Follows the relationship returned by GetBindingRel and returns a valid UsdShadeMaterial if the relationship targets exactly one such prim.
Member UsdShadeMaterial::GetMaterialBindSubsets (const UsdGeomImageable &geom)
Returns all the existing GeomSubsets with familyName=UsdShadeTokens->materialBind below the given imageable prim, geom.
Member UsdShadeMaterial::GetMaterialBindSubsetsFamilyType (const UsdGeomImageable &geom)
Returns the familyType of the family of "materialBind" subsets under geom.
Member UsdShadeMaterial::SetMaterialBindSubsetsFamilyType (const UsdGeomImageable &geom, const TfToken &familyType)
Encodes whether the family of "materialBind" subsets form a valid partition of the set of all faces on the imageable prim, geom.
Member UsdShadeMaterial::Unbind (const UsdPrim &prim)
Ensure that, when resolved up to and including the current UsdEditTarget in composition strength, the given prim has no binding to a UsdShadeMaterial
Member UsdShadeNodeGraph::_ComputeInterfaceInputConsumersMap (bool computeTransitiveConsumers, const TfToken &renderTarget) const
This is similar to ComputeInterfaceInputConsumersMap(), but takes an additonal "renderTarget" argument which needs to be considered when collecting old-style interface-input connections.
Member UsdShadeNodeGraph::_GetInterfaceInputs (const TfToken &renderTarget) const
This is similar to GetInterfaceInputs(), but takes an additonal "renderTarget" argument which needs to be considered when collecting old-style interface-input connections.
Member UsdSkelCache::GetAnimQuery (const UsdPrim &prim) const
Member UsdSkelComputeJointLocalTransforms (const UsdSkelTopology &topology, const VtMatrix4dArray &xforms, VtMatrix4dArray *jointLocalXforms, const GfMatrix4d *rootInverseXform=nullptr)
Use form that takes TfSpan arguments.
Member UsdSkelComputeJointLocalTransforms (const UsdSkelTopology &topology, const VtMatrix4dArray &xforms, const VtMatrix4dArray &inverseXforms, VtMatrix4dArray *jointLocalXforms, const GfMatrix4d *rootInverseXform=nullptr)
Use form that takes TfSpan arguments.
Member UsdSkelComputeJointLocalTransforms (const UsdSkelTopology &topology, const GfMatrix4d *xforms, const GfMatrix4d *inverseXforms, GfMatrix4d *jointLocalXforms, const GfMatrix4d *rootInverseXform=nullptr)
Use form that takes TfSpan arguments.
Member UsdSkelComputeJointsExtent (const VtMatrix4dArray &joints, VtVec3fArray *extent, float pad=0.0f, const GfMatrix4d *rootXform=nullptr)
Use form that takes a TfSpan.
Member UsdSkelComputeJointsExtent (const GfMatrix4d *xforms, size_t numXforms, VtVec3fArray *extent, float pad=0.0f, const GfMatrix4d *rootXform=nullptr)
Use form that takes a TfSpan.
Member UsdSkelConcatJointTransforms (const UsdSkelTopology &topology, const GfMatrix4d *jointLocalXforms, GfMatrix4d *xforms, const GfMatrix4d *rootXform=nullptr)
Use the form that takes a TfSpan argument.
Member UsdSkelConcatJointTransforms (const UsdSkelTopology &topology, const VtMatrix4dArray &jointLocalXforms, VtMatrix4dArray *xforms, const GfMatrix4d *rootXform=nullptr)
Use the function form that takes TfSpan arguments.
Member UsdSkelDecomposeTransforms (const GfMatrix4d *xforms, GfVec3f *translations, GfQuatf *rotations, GfVec3h *scales, size_t count)
Use form that takes TfSpan arguments.
Member UsdSkelDecomposeTransforms (const VtMatrix4dArray &xforms, VtVec3fArray *translations, VtQuatfArray *rotations, VtVec3hArray *scales)
Use form that takes TfSpan arguments.
Member UsdSkelMakeTransforms (const GfVec3f *translations, const GfQuatf *rotations, const GfVec3h *scales, GfMatrix4d *xforms, size_t count)
Use form that takes TfSpan arguments.
Member UsdSkelMakeTransforms (const VtVec3fArray &translations, const VtQuatfArray &rotations, const VtVec3hArray &scales, VtMatrix4dArray *xforms)
Use form that takes TfSpan arguments.
Member UsdSkelNormalizeWeights (VtFloatArray *weights, int numInfluencesPerComponent)
Use form that takes a TfSpan.
Member UsdSkelSkinningQuery::GetMapper () const
Use GetJointMapper.
Member UsdSkelSkinPointsLBS (const GfMatrix4d &geomBindTransform, const GfMatrix4d *jointXforms, size_t numJoints, const int *jointIndices, const float *jointWeights, size_t numInfluences, int numInfluencesPerPoint, GfVec3f *points, size_t numPoints, bool inSerial=false)
Use form that takes TfSpan arguments.
Member UsdSkelSkinPointsLBS (const GfMatrix4d &geomBindTransform, const VtMatrix4dArray &jointXforms, const VtIntArray &jointIndices, const VtFloatArray &jointWeights, int numInfluencesPerPoint, VtVec3fArray *points)
Use form that takes TfSpan arguments.
Member UsdSkelSkinTransformLBS (const GfMatrix4d &geomBindTransform, const GfMatrix4d *jointXforms, size_t numJoints, const int *jointIndices, const float *jointWeights, size_t numInfluences, GfMatrix4d *xform)
Use form that takes TfSpan arguments.
Member UsdSkelSortInfluences (VtIntArray *indices, VtFloatArray *weights, int numInfluencesPerComponent)
Use form that takes TfSpan arguments.