#include <systemSchema.h>
Definition at line 67 of file systemSchema.h.
HdarSystemSchema::HdarSystemSchema |
( |
HdContainerDataSourceHandle |
container | ) |
|
|
inline |
Builds a container data source which includes the provided child data sources. Parameters with nullptr values are excluded. This is a low-level interface. For cases in which it's desired to define the container with a sparse set of child fields, the Builder class is often more convenient and readable.
Returns an HdDataSourceLocator (relative to the prim-level data source) where the container representing this schema is found by default.
static HDAR_API HdarSystemSchema HdarSystemSchema::GetFromParent |
( |
const HdContainerDataSourceHandle & |
fromParentContainer | ) |
|
|
static |
Retrieves a container data source with the schema's default name token "assetResolution" from the parent container and constructs a HdarSystemSchema instance. Because the requested container data source may not exist, the result should be checked with IsDefined() or a bool comparison before use.
static HDAR_API HdContainerDataSourceHandle HdarSystemSchema::GetFromPath |
( |
HdSceneIndexBaseRefPtr const & |
inputScene, |
|
|
SdfPath const & |
fromPath, |
|
|
SdfPath * |
foundAtPath |
|
) |
| |
|
static |
Evaluates the asset resolution "system" data source for fromPath
.
If found, the return value will be non-null and foundAtPath
will contain the path at which the non-null result was found. Otherwise, this returns null.
This operation will be linear in the length of fromPath
.
Returns a token where the container representing this schema is found in a container by default.
The documentation for this class was generated from the following file: