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HDK
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#include <HwImplementation.h>
Inheritance diagram for HwImplementation:Public Member Functions | |
| bool | isEditable (const ShaderInput &input) const override |
Public Member Functions inherited from ShaderNodeImpl | |
| virtual | ~ShaderNodeImpl () |
| virtual void | initialize (const InterfaceElement &element, GenContext &context) |
| const string & | getName () const |
| Return the name of this implementation. More... | |
| size_t | getHash () const |
| virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on a node. More... | |
| virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on a node. More... | |
| virtual void | addClassification (ShaderNode &node) const |
| Add additional classifications on a node. More... | |
| virtual void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const |
| virtual void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit function definition for the given node instance. More... | |
| virtual void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit the function call or inline source code for given node instance in the given context. More... | |
| virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit declaration and initialization of output variables to use in a function call. More... | |
| virtual ShaderGraph * | getGraph () const |
| virtual bool | isEditable (const ShaderGraphInputSocket &) const |
Protected Types | |
| enum | Space { MODEL_SPACE = 0, OBJECT_SPACE = 1, WORLD_SPACE = 2 } |
Protected Member Functions | |
| HwImplementation () | |
Protected Member Functions inherited from ShaderNodeImpl | |
| ShaderNodeImpl () | |
| Protected constructor. More... | |
| bool | nodeOutputIsClosure (const ShaderNode &node) const |
Static Protected Attributes | |
| static const string | SPACE |
| Internal string constants. More... | |
| static const string | INDEX |
| static const string | GEOMPROP |
Additional Inherited Members | |
Protected Attributes inherited from ShaderNodeImpl | |
| string | _name |
| size_t | _hash |
Base class for HW node implementations.
Definition at line 20 of file HwImplementation.h.
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protected |
| Enumerator | |
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| MODEL_SPACE | |
| OBJECT_SPACE | |
| WORLD_SPACE | |
Definition at line 30 of file HwImplementation.h.
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inlineprotected |
Definition at line 26 of file HwImplementation.h.
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overridevirtual |
Returns true if an input is editable by users. Editable inputs are allowed to be published as shader uniforms and hence must be presentable in a user interface. By default all inputs are considered to be editable.
Reimplemented from ShaderNodeImpl.
Reimplemented in HwGeomPropValueNode.
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staticprotected |
Definition at line 40 of file HwImplementation.h.
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staticprotected |
Definition at line 39 of file HwImplementation.h.
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staticprotected |
Internal string constants.
Definition at line 38 of file HwImplementation.h.