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computePipeline.h
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24 #ifndef PXR_IMAGING_HGI_COMPUTE_PIPELINE_H
25 #define PXR_IMAGING_HGI_COMPUTE_PIPELINE_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hgi/api.h"
30 #include "pxr/imaging/hgi/enums.h"
31 #include "pxr/imaging/hgi/handle.h"
34 #include "pxr/imaging/hgi/types.h"
35 
36 #include <string>
37 #include <vector>
38 
40 
41 
42 /// \struct HgiComputePipelineDesc
43 ///
44 /// Describes the properties needed to create a GPU compute pipeline.
45 ///
46 /// <ul>
47 /// <li>shaderProgram:
48 /// Shader function used in this pipeline.</li>
49 /// </ul>
50 ///
52 {
53  HGI_API
55 
58 };
59 
60 HGI_API
61 bool operator==(
62  const HgiComputePipelineDesc& lhs,
63  const HgiComputePipelineDesc& rhs);
64 
65 HGI_API
66 bool operator!=(
67  const HgiComputePipelineDesc& lhs,
68  const HgiComputePipelineDesc& rhs);
69 
70 
71 ///
72 /// \class HgiComputePipeline
73 ///
74 /// Represents a graphics platform independent GPU compute pipeline resource.
75 ///
76 /// Base class for Hgi compute pipelines.
77 /// To the client (HdSt) compute pipeline resources are referred to via
78 /// opaque, stateless handles (HgiComputePipelineHandle).
79 ///
81 {
82 public:
83  HGI_API
84  virtual ~HgiComputePipeline();
85 
86  /// The descriptor describes the object.
87  HGI_API
89 
90 protected:
91  HGI_API
93 
95 
96 private:
97  HgiComputePipeline() = delete;
98  HgiComputePipeline & operator=(const HgiComputePipeline&) = delete;
99  HgiComputePipeline(const HgiComputePipeline&) = delete;
100 };
101 
102 /// Explicitly instantiate and define pipeline handle
105 using HgiComputePipelineHandleVector = std::vector<HgiComputePipelineHandle>;
106 
107 
109 
110 #endif
HgiShaderProgramHandle shaderProgram
virtual HGI_API ~HgiComputePipeline()
HgiComputePipelineDesc _descriptor
bool operator!=(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Inequality operator, does exact floating point comparisons.
Definition: Mat3.h:563
GLsizei const GLchar *const * string
Definition: glew.h:1844
#define HGI_API
Definition: api.h:40
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1346
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
std::vector< HgiComputePipelineHandle > HgiComputePipelineHandleVector
HGI_API HgiComputePipelineDesc()
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.
Definition: Mat3.h:549
HGI_API HgiComputePipelineDesc const & GetDescriptor() const
The descriptor describes the object.