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ops.h
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1 //
2 // Copyright 2020 Pixar
3 //
4 // Licensed under the terms set forth in the LICENSE.txt file available at
5 // https://openusd.org/license.
6 //
7 #ifndef PXR_IMAGING_HGIGL_OPS_H
8 #define PXR_IMAGING_HGIGL_OPS_H
9 
10 #include "pxr/pxr.h"
11 #include "pxr/base/gf/vec4i.h"
12 
13 #include "pxr/imaging/hgi/buffer.h"
18 
19 #include "pxr/imaging/hgiGL/api.h"
21 
22 #include <cstdint>
23 #include <functional>
24 #include <vector>
25 
27 
28 using HgiGLOpsFn = std::function<void(void)>;
29 
30 /// \class HgiGLOps
31 ///
32 /// A collection of functions used by cmds objects to do deferred cmd recording.
33 /// Modern API's support command buffer recording of gfx commands ('deferred').
34 /// Meaning: No commands are executed on the GPU until we Submit the cmd buffer.
35 ///
36 /// OpenGL uses 'immediate' mode instead where gfx commands are immediately
37 /// processed and given to the GPU at a time of the drivers choosing.
38 /// We use 'Ops' functions to record our OpenGL function in a list and only
39 /// execute them in OpenGL during the SubmitCmds phase.
40 ///
41 /// This has two benefits:
42 ///
43 /// 1. OpenGL behaves more like Metal and Vulkan. So when clients write Hgi code
44 /// they get similar behavior in gpu command execution across all backends.
45 /// For example, if you are running with HgiGL and recording commands into a
46 /// Hgi***Cmds object and forget to call 'SubmitCmds' you will notice that
47 /// your commands are not executed on the GPU, just like what would happen if
48 /// you were running with HgiMetal.
49 ///
50 /// 2. It lets us satisfy the Hgi requirement that Hgi***Cmds objects must be
51 /// able to do their recording on secondary threads.
52 ///
53 class HgiGLOps
54 {
55 public:
56  HGIGL_API
57  static HgiGLOpsFn PushDebugGroup(const char* label,
58  const GfVec4f& color = GfVec4f(0.0));
59 
60  HGIGL_API
61  static HgiGLOpsFn PopDebugGroup();
62 
63  HGIGL_API
64  static HgiGLOpsFn InsertDebugMarker(const char* label);
65 
66  HGIGL_API
68 
69  HGIGL_API
71 
72  HGIGL_API
74 
75  HGIGL_API
77 
78  HGIGL_API
80 
81  HGIGL_API
83 
84  HGIGL_API
86 
87  HGIGL_API
89  HgiGLDevice* device,
90  HgiGraphicsCmdsDesc const &graphicsCmds);
91 
92  HGIGL_API
93  static HgiGLOpsFn SetViewport(GfVec4i const& vp);
94 
95  HGIGL_API
96  static HgiGLOpsFn SetScissor(GfVec4i const& sc);
97 
98  HGIGL_API
100 
101  HGIGL_API
103 
104  HGIGL_API
106 
107  HGIGL_API
109  HgiGraphicsPipelineHandle pipeline,
111  uint32_t bindIndex,
112  uint32_t byteSize,
113  const void* data);
114 
115  HGIGL_API
117  HgiComputePipelineHandle pipeline,
118  uint32_t bindIndex,
119  uint32_t byteSize,
120  const void* data);
121 
122  HGIGL_API
124  HgiVertexBufferBindingVector const &bindings);
125 
126  HGIGL_API
127  static HgiGLOpsFn Draw(
128  HgiPrimitiveType primitiveType,
129  uint32_t primitiveIndexSize,
130  uint32_t vertexCount,
131  uint32_t baseVertex,
132  uint32_t instanceCount,
133  uint32_t baseInstance);
134 
135  HGIGL_API
136  static HgiGLOpsFn DrawIndirect(
137  HgiPrimitiveType primitiveType,
138  uint32_t primitiveIndexSize,
139  HgiBufferHandle const& drawParameterBuffer,
140  uint32_t drawBufferByteOffset,
141  uint32_t drawCount,
142  uint32_t stride);
143 
144  HGIGL_API
145  static HgiGLOpsFn DrawIndexed(
146  HgiPrimitiveType primitiveType,
147  uint32_t primitiveIndexSize,
148  HgiBufferHandle const& indexBuffer,
149  uint32_t indexCount,
150  uint32_t indexBufferByteOffset,
151  uint32_t baseVertex,
152  uint32_t instanceCount,
153  uint32_t baseInstance);
154 
155  HGIGL_API
157  HgiPrimitiveType primitiveType,
158  uint32_t primitiveIndexSize,
159  HgiBufferHandle const& indexBuffer,
160  HgiBufferHandle const& drawParameterBuffer,
161  uint32_t drawBufferByteOffset,
162  uint32_t drawCount,
163  uint32_t stride);
164 
165  HGIGL_API
167  HgiGLDevice* device,
168  HgiGraphicsCmdsDesc const& desc);
169 
170  HGIGL_API
171  static HgiGLOpsFn Dispatch(int dimX, int dimY);
172 
173  HGIGL_API
174  static HgiGLOpsFn FillBuffer(HgiBufferHandle const& buffer, uint8_t value);
175 
176  HGIGL_API
178 
179  HGIGL_API
181 
182 };
183 
185 
186 #endif
Definition: vec4i.h:43
static HGIGL_API HgiGLOpsFn CopyBufferToTexture(HgiBufferToTextureOp const &copyOp)
static HGIGL_API HgiGLOpsFn BindResources(HgiResourceBindingsHandle resources)
GLuint GLsizei const GLchar * label
Definition: glcorearb.h:2545
GLbitfield stages
Definition: glcorearb.h:1931
#define PXR_NAMESPACE_OPEN_SCOPE
Definition: pxr.h:73
GLsizei const GLfloat * value
Definition: glcorearb.h:824
static HGIGL_API HgiGLOpsFn CopyTextureToBuffer(HgiTextureToBufferOp const &copyOp)
std::function< void(void)> HgiGLOpsFn
Definition: hgi.h:25
static HGIGL_API HgiGLOpsFn CopyBufferGpuToGpu(HgiBufferGpuToGpuOp const &copyOp)
static HGIGL_API HgiGLOpsFn ResolveFramebuffer(HgiGLDevice *device, HgiGraphicsCmdsDesc const &graphicsCmds)
int HgiHandle< class HgiTexture > HgiTextureHandle
static HGIGL_API HgiGLOpsFn CopyTextureGpuToCpu(HgiTextureGpuToCpuOp const &copyOp)
GLuint buffer
Definition: glcorearb.h:660
static HGIGL_API HgiGLOpsFn CopyTextureCpuToGpu(HgiTextureCpuToGpuOp const &copyOp)
std::vector< HgiVertexBufferBinding > HgiVertexBufferBindingVector
static HGIGL_API HgiGLOpsFn PopDebugGroup()
static HGIGL_API HgiGLOpsFn PushDebugGroup(const char *label, const GfVec4f &color=GfVec4f(0.0))
static HGIGL_API HgiGLOpsFn GenerateMipMaps(HgiTextureHandle const &texture)
HgiBits HgiMemoryBarrier
Definition: enums.h:679
GLint GLenum GLboolean GLsizei stride
Definition: glcorearb.h:872
#define HGIGL_API
Definition: api.h:23
HgiPrimitiveType
Definition: enums.h:603
static HGIGL_API HgiGLOpsFn DrawIndexedIndirect(HgiPrimitiveType primitiveType, uint32_t primitiveIndexSize, HgiBufferHandle const &indexBuffer, HgiBufferHandle const &drawParameterBuffer, uint32_t drawBufferByteOffset, uint32_t drawCount, uint32_t stride)
static HGIGL_API HgiGLOpsFn Dispatch(int dimX, int dimY)
static HGIGL_API HgiGLOpsFn DrawIndirect(HgiPrimitiveType primitiveType, uint32_t primitiveIndexSize, HgiBufferHandle const &drawParameterBuffer, uint32_t drawBufferByteOffset, uint32_t drawCount, uint32_t stride)
static HGIGL_API HgiGLOpsFn SetScissor(GfVec4i const &sc)
static HGIGL_API HgiGLOpsFn InsertDebugMarker(const char *label)
Definition: vec4f.h:45
static HGIGL_API HgiGLOpsFn InsertMemoryBarrier(HgiMemoryBarrier barrier)
static HGIGL_API HgiGLOpsFn DrawIndexed(HgiPrimitiveType primitiveType, uint32_t primitiveIndexSize, HgiBufferHandle const &indexBuffer, uint32_t indexCount, uint32_t indexBufferByteOffset, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance)
GLuint color
Definition: glcorearb.h:1261
static HGIGL_API HgiGLOpsFn CopyBufferGpuToCpu(HgiBufferGpuToCpuOp const &copyOp)
static HGIGL_API HgiGLOpsFn CopyBufferCpuToGpu(HgiBufferCpuToGpuOp const &copyOp)
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:74
static HGIGL_API HgiGLOpsFn FillBuffer(HgiBufferHandle const &buffer, uint8_t value)
static HGIGL_API HgiGLOpsFn SetConstantValues(HgiGraphicsPipelineHandle pipeline, HgiShaderStage stages, uint32_t bindIndex, uint32_t byteSize, const void *data)
HgiBits HgiShaderStage
Definition: enums.h:364
GLuint texture
Definition: glcorearb.h:415
static HGIGL_API HgiGLOpsFn BindVertexBuffers(HgiVertexBufferBindingVector const &bindings)
static HGIGL_API HgiGLOpsFn BindPipeline(HgiGraphicsPipelineHandle pipeline)
static HGIGL_API HgiGLOpsFn SetViewport(GfVec4i const &vp)
static HGIGL_API HgiGLOpsFn Draw(HgiPrimitiveType primitiveType, uint32_t primitiveIndexSize, uint32_t vertexCount, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance)
static HGIGL_API HgiGLOpsFn BindFramebufferOp(HgiGLDevice *device, HgiGraphicsCmdsDesc const &desc)
Definition: format.h:1821
Definition: ops.h:53